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"Hot" take: Aesthetically-pleasing rules are highly overvalued
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<blockquote data-quote="Campbell" data-source="post: 8117021" data-attributes="member: 16586"><p>There is a fundamental difference between skill challenges in 4e and most noncombat challenges in 5e. In 5e at no point is the DM constrained in their narration by the rules of the game. In 4e once the scene has been framed and challenge has begun the DM must honor the results of the challenge. There are judgment calls you make a long the way, but once the stage has been set you are part of the same game as the players. Under the way 5e handles ability checks they decide what happens period. </p><p></p><p>This is a huge deal to me. I mean this is worlds apart. You can always rule in a more hygienic and transparent way, but like you do not have to. Those constraints are what let us all experience the story/game together. They make the tension real. It's a big part of what separates playing a roleplaying game over just roleplaying to me. There are places where I personally judgement to apply, but if you are going to roll those bones I think it should be meaningful. It's a big part of why I prefer B/X to 5e personally.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8117021, member: 16586"] There is a fundamental difference between skill challenges in 4e and most noncombat challenges in 5e. In 5e at no point is the DM constrained in their narration by the rules of the game. In 4e once the scene has been framed and challenge has begun the DM must honor the results of the challenge. There are judgment calls you make a long the way, but once the stage has been set you are part of the same game as the players. Under the way 5e handles ability checks they decide what happens period. This is a huge deal to me. I mean this is worlds apart. You can always rule in a more hygienic and transparent way, but like you do not have to. Those constraints are what let us all experience the story/game together. They make the tension real. It's a big part of what separates playing a roleplaying game over just roleplaying to me. There are places where I personally judgement to apply, but if you are going to roll those bones I think it should be meaningful. It's a big part of why I prefer B/X to 5e personally. [/QUOTE]
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"Hot" take: Aesthetically-pleasing rules are highly overvalued
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