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General Tabletop Discussion
*Dungeons & Dragons
"Hot" take: Aesthetically-pleasing rules are highly overvalued
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8122175" data-attributes="member: 82106"><p>This was a point of argument in a number of cases where people claimed that you couldn't have a PC adopt some ability, like a fighting technique, which was in a 'monster' stat block. I never bought this. 4e very specifically calls out 'reflavoring' of powers and other elements for one thing, which is pretty darn flexible. Beyond that it is easy enough to invent a new power or magic item, you can pretty much just steal the text from the stat block in most cases. The argument then devolved down to a non-negotiable demand and statement that the exact details of the rules ARE THE WORLD in every detail, and if the PC doesn't get the same recharge dice and every other mechanical detail exactly the same as the monster, then its "not doing the same thing" even though you would never be able to tell the difference, fictionally. </p><p></p><p>So, needless to say, I just came to the conclusion at that point that the whole line of argument was basically about not liking a specific system for entirely other reasons. If you took those statements literally they are demanding that every line in the rulebooks be reified! There was literally a poster on the old WotC D&D forums who flat out demanded that (and mysteriously claimed that 'D&D Next' (5e prototype at that time) was somehow a holy grail of this sort of play, lol. It was funny, but kind of eye-rolling too.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8122175, member: 82106"] This was a point of argument in a number of cases where people claimed that you couldn't have a PC adopt some ability, like a fighting technique, which was in a 'monster' stat block. I never bought this. 4e very specifically calls out 'reflavoring' of powers and other elements for one thing, which is pretty darn flexible. Beyond that it is easy enough to invent a new power or magic item, you can pretty much just steal the text from the stat block in most cases. The argument then devolved down to a non-negotiable demand and statement that the exact details of the rules ARE THE WORLD in every detail, and if the PC doesn't get the same recharge dice and every other mechanical detail exactly the same as the monster, then its "not doing the same thing" even though you would never be able to tell the difference, fictionally. So, needless to say, I just came to the conclusion at that point that the whole line of argument was basically about not liking a specific system for entirely other reasons. If you took those statements literally they are demanding that every line in the rulebooks be reified! There was literally a poster on the old WotC D&D forums who flat out demanded that (and mysteriously claimed that 'D&D Next' (5e prototype at that time) was somehow a holy grail of this sort of play, lol. It was funny, but kind of eye-rolling too. [/QUOTE]
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"Hot" take: Aesthetically-pleasing rules are highly overvalued
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