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Hot Take: D&D Has Not Recovered From 2E to 3.0 Transition
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<blockquote data-quote="Jaeger" data-source="post: 8859895" data-attributes="member: 27996"><p>Agree with the hot take, but I feel your breakdown misses some fundamental issues:</p><p></p><p>1- <em>The Abandonment of Morale rules</em> had a profound impact on combat in the game - as well as tying XP to mostly monster killing.</p><p></p><p>2- <em>The Abandonment of Hit Dice limits </em>- after 9hd you got a static +1, +2 or +3 hps no con mod. Adding a full HD all the way to Lvl 20 has fundamentally altered the way D&D plays and feels. It has had a cascade of effects on every WotC designed edition with HP bloat effects in every aspect of the game that they have never fully gotten a handle on.</p><p></p><p>3- <em>The Abandonment of the traditional power checks for casters.</em> Now instead of finding new spells, you have access to every spell as you level up. The systematic removal of the need for components and increase in the generosity of cantrips, etc, has just made them increasingly powerful under WotC stewardship. What really needed to happen with 3e was a top down re-think and organization of the spell lists, and how casters should acquire new spells; but now it's too late.</p><p></p><p></p><p>These three changes from 2-3e have had a far more fundamental effect on the direction of the game, and how it is now being played than any of the saving throw, class ability, stat bump, DC Scale, attack bonus, sideshow stuff being discussed.</p><p></p><p>Ascending AC was on point though...</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8859895, member: 27996"] Agree with the hot take, but I feel your breakdown misses some fundamental issues: 1- [I]The Abandonment of Morale rules[/I] had a profound impact on combat in the game - as well as tying XP to mostly monster killing. 2- [I]The Abandonment of Hit Dice limits [/I]- after 9hd you got a static +1, +2 or +3 hps no con mod. Adding a full HD all the way to Lvl 20 has fundamentally altered the way D&D plays and feels. It has had a cascade of effects on every WotC designed edition with HP bloat effects in every aspect of the game that they have never fully gotten a handle on. 3- [I]The Abandonment of the traditional power checks for casters.[/I] Now instead of finding new spells, you have access to every spell as you level up. The systematic removal of the need for components and increase in the generosity of cantrips, etc, has just made them increasingly powerful under WotC stewardship. What really needed to happen with 3e was a top down re-think and organization of the spell lists, and how casters should acquire new spells; but now it's too late. These three changes from 2-3e have had a far more fundamental effect on the direction of the game, and how it is now being played than any of the saving throw, class ability, stat bump, DC Scale, attack bonus, sideshow stuff being discussed. Ascending AC was on point though... [/QUOTE]
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Hot Take: D&D Has Not Recovered From 2E to 3.0 Transition
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