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Hot Take: D&D Has Not Recovered From 2E to 3.0 Transition
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<blockquote data-quote="GreyLord" data-source="post: 8861957" data-attributes="member: 4348"><p>Off-topic time...</p><p></p><p>Here's a hypothetical made up story that came to mind after reading your post that could be hilarious to consider (and it could be more of an analogy in other areas of the business world...maybe)...</p><p></p><p>DDI WAS making a lot of money, but after being created was seen as not really needing that many people to actually run and update. Thus it was making silly cash for operating costs only. </p><p></p><p>So, they cut it to the bone. They had 3 (give or take a few) people running it. One who basically held the keys to the Kingdom and knew everything about it and how to run it.</p><p></p><p>Then that person quit.</p><p></p><p>That's the...we're screwed moment. No one else knows how to actually keep it working. We transferred too much of it to online control. It is going to be an exorbitant cost to get someone who can dissect it and make sure we can run it if it crashes hard to the point it needs to have a critical part of the program rebuilt.</p><p></p><p>Stupid in laying off everyone else who knew what they were doing before to save costs. Now what?</p><p></p><p>Well, 4e is already coming to an end because it couldn't make 50 mil like Has-bros were wanting us to. Good time to shut it all down. </p><p></p><p>Good story, nice time. True...not a chance in the world...but dumb stuff like this happens more than people realize in the business world because we don't value the computer guys enough to accept them at their word when they say they need redundancy in positions and knowledge.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8861957, member: 4348"] Off-topic time... Here's a hypothetical made up story that came to mind after reading your post that could be hilarious to consider (and it could be more of an analogy in other areas of the business world...maybe)... DDI WAS making a lot of money, but after being created was seen as not really needing that many people to actually run and update. Thus it was making silly cash for operating costs only. So, they cut it to the bone. They had 3 (give or take a few) people running it. One who basically held the keys to the Kingdom and knew everything about it and how to run it. Then that person quit. That's the...we're screwed moment. No one else knows how to actually keep it working. We transferred too much of it to online control. It is going to be an exorbitant cost to get someone who can dissect it and make sure we can run it if it crashes hard to the point it needs to have a critical part of the program rebuilt. Stupid in laying off everyone else who knew what they were doing before to save costs. Now what? Well, 4e is already coming to an end because it couldn't make 50 mil like Has-bros were wanting us to. Good time to shut it all down. Good story, nice time. True...not a chance in the world...but dumb stuff like this happens more than people realize in the business world because we don't value the computer guys enough to accept them at their word when they say they need redundancy in positions and knowledge. [/QUOTE]
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Community
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Hot Take: D&D Has Not Recovered From 2E to 3.0 Transition
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