Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
"Hot Take": Fear is a bad motivator
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arilyn" data-source="post: 8246530" data-attributes="member: 6816042"><p>Nobody is claiming player characters will not age and die. This is really taking the argument to silly places. During adventures player characters will not meet their ends through a series of bad dice rolls, bad luck or that one uninformed bad decision. Even at 20th level, they are not gods, and just like most groups will probably quit playing long before then anyway. In games with death there are still going to be characters who can potentially reach 20th level too, so don't they get to undo all their mistakes as well? There's been epic play in DnD for decades. If you are now saying it's inevitable that player characters will achieve these high levels, I haven't seen this as any more common than in more deadly games. And even if a group found a powerful artifact or cajoled a deity into bending to their will and reversed an event from back in 3rd level, I'm thinking Flashpoint. There will be consequences, big unknowable consequences. And this would be entirely logical, not an adversarial move by the GM. </p><p></p><p>Finally, why are the naysayers assuming that player characters are going to run around acting like jerks? Once more, if your character leaps into the lava in my game, that character dies, because the player is not playing but just being deliberately disruptive.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 8246530, member: 6816042"] Nobody is claiming player characters will not age and die. This is really taking the argument to silly places. During adventures player characters will not meet their ends through a series of bad dice rolls, bad luck or that one uninformed bad decision. Even at 20th level, they are not gods, and just like most groups will probably quit playing long before then anyway. In games with death there are still going to be characters who can potentially reach 20th level too, so don't they get to undo all their mistakes as well? There's been epic play in DnD for decades. If you are now saying it's inevitable that player characters will achieve these high levels, I haven't seen this as any more common than in more deadly games. And even if a group found a powerful artifact or cajoled a deity into bending to their will and reversed an event from back in 3rd level, I'm thinking Flashpoint. There will be consequences, big unknowable consequences. And this would be entirely logical, not an adversarial move by the GM. Finally, why are the naysayers assuming that player characters are going to run around acting like jerks? Once more, if your character leaps into the lava in my game, that character dies, because the player is not playing but just being deliberately disruptive. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Hot Take": Fear is a bad motivator
Top