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"Hot Take": Fear is a bad motivator
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<blockquote data-quote="Remathilis" data-source="post: 8247652" data-attributes="member: 7635"><p>Every game has boundaries. </p><p></p><p>I mean, I once played (once being the operative word) with a guy who was obsessed with Dragonlance. So much so he asked to play a kender (red flag 1) in my homebrew. I relented. He came though a magic portal from Krynn. Once here, he complained how stupid things were that no one knew he was a kender and decided his goal was to find another portal so he and the other PCs could go to a "real campaign setting" while still expecting me to run the game, just on Krynn! He wasn't invited back. </p><p></p><p>You can argue he was just pushing against the map boundaries and expecting there to be content. You can argue he found a loophole and was just exploiting it (magic portals between settings). You can also argue he was a massive jerk who tried to hijack the game and went against the spirit of the game.</p><p></p><p>I'll let you decide which was applicable.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8247652, member: 7635"] Every game has boundaries. I mean, I once played (once being the operative word) with a guy who was obsessed with Dragonlance. So much so he asked to play a kender (red flag 1) in my homebrew. I relented. He came though a magic portal from Krynn. Once here, he complained how stupid things were that no one knew he was a kender and decided his goal was to find another portal so he and the other PCs could go to a "real campaign setting" while still expecting me to run the game, just on Krynn! He wasn't invited back. You can argue he was just pushing against the map boundaries and expecting there to be content. You can argue he found a loophole and was just exploiting it (magic portals between settings). You can also argue he was a massive jerk who tried to hijack the game and went against the spirit of the game. I'll let you decide which was applicable. [/QUOTE]
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"Hot Take": Fear is a bad motivator
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