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<blockquote data-quote="gizmo33" data-source="post: 2243095" data-attributes="member: 30001"><p>Ah. The "never give a sucker an even break" school of DnD (who says 1E isn't alive and well?). Was the "Conan Goes to the Market to Buy a 10 ft Pole" story in one of Howard's unpublished manuscripts? The idea that someone would charge Conan 10 times as much for a sword as he charges someone else I find a little strange. Adventurers, or any rich person, would probably be sought out by merchants selling "high-end" goods - rare items and such. For example - a horse that has a dragon-horse as one of it's distant ancestors might be sold for 10 times the norm, even though the horse has no actual extra abilities and maybe just looks different. </p><p> </p><p>But the idea that a common horse would have a different price-tag hung on it when PCs approach bothers me because:</p><p>1. meta-gaming - DM taking advantage of the fact that he can play all of the NPCs the same way (ie. why not this? - PCs are about to buy a sword in the market when another NPC walks up and says "hey, don't buy that sword - he's charging you too much. Here, follow me to my sword shop and I'll give you a deal.")</p><p>2. it violates guild regulations</p><p>3. it's dangerous for NPCs to do this to people that cast fireball - the DM should probably play most NPCs as if they care if they die.</p><p> </p><p>I'm not saying that there's no possibility for a daring rogue to take advantage of folks from out-of-town. Or even that a whole village might try to take advantage of the travellers. But I don't believe that possibility should be built into the standard price guides for DnD.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 2243095, member: 30001"] Ah. The "never give a sucker an even break" school of DnD (who says 1E isn't alive and well?). Was the "Conan Goes to the Market to Buy a 10 ft Pole" story in one of Howard's unpublished manuscripts? The idea that someone would charge Conan 10 times as much for a sword as he charges someone else I find a little strange. Adventurers, or any rich person, would probably be sought out by merchants selling "high-end" goods - rare items and such. For example - a horse that has a dragon-horse as one of it's distant ancestors might be sold for 10 times the norm, even though the horse has no actual extra abilities and maybe just looks different. But the idea that a common horse would have a different price-tag hung on it when PCs approach bothers me because: 1. meta-gaming - DM taking advantage of the fact that he can play all of the NPCs the same way (ie. why not this? - PCs are about to buy a sword in the market when another NPC walks up and says "hey, don't buy that sword - he's charging you too much. Here, follow me to my sword shop and I'll give you a deal.") 2. it violates guild regulations 3. it's dangerous for NPCs to do this to people that cast fireball - the DM should probably play most NPCs as if they care if they die. I'm not saying that there's no possibility for a daring rogue to take advantage of folks from out-of-town. Or even that a whole village might try to take advantage of the travellers. But I don't believe that possibility should be built into the standard price guides for DnD. [/QUOTE]
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