Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
House Millithor in the City of the Spider Queen PCs & NPCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dalamar" data-source="post: 1204631" data-attributes="member: 358"><p>Torrellan Millithor</p><p>Vampiric Drow Wizard 2/Fighter 10</p><p></p><p><strong>Str</strong> 20(+5) <strong>Dex</strong> 29(+9) <strong>Con</strong> -- <strong>Int</strong> 16(+3) <strong>Wis</strong> 12(+1) <strong>Cha</strong> 16 (+3)</p><p></p><p><strong>HP:</strong> 78</p><p><strong>AC</strong> 40 (+9 Dex, +6 Armor, +6 Natural, +2 Deflection), Flat-footed: 31, Touch: 21</p><p><strong>Saves:</strong> Fort -- Ref +16 Will +8</p><p><strong>Skills(ranks):</strong> 20wiz, 41fgh</p><p>Bluff +14(3cc), Climb +12(7), Concentration +3(0), Decipher Script +7(4), Jump +12(5), Hide +22(0), Intimidate +5(2), Knowledge (Arcana) +8(5), Knowledge (Dungeoneering) +6(3), Listen +13(0), Move Silently +22(0), Search +13(0), Sense Motive +9(0), Sleight of Hand +13(4cc), Spellcraft +10(5), Spot +13(0), Tumble +16(5cc), Use Magic Device +5(2,5cc)</p><p><strong>Feats:</strong> Alertness, Blind-Fight, Combat Expertise, Combat Reflexes, Dodge, Far Shot, Greater Weapon Focus (Dagger), Improved Critical (Dagger), Improved Initiative, Lightning Reflexes, Point Blank Shot, Precise Shot, Ranged Disarm (Dagger), Scribe Scroll, Weapon Finesse, Weapon Focus (Dagger), Weapon Specialization (Dagger)</p><p><strong>Languages:</strong> Draconic, Drow Sign-language, Elven, Undercommon</p><p></p><p><strong>FULL ATTACK</strong></p><p>+1 Returning Adamantine Dagger +23/+18 melee or ranged (d4+8, 17-20/x2, 20ft range increment) +1 attack&damage when throwing withing 30ft</p><p>AND Normal Dagger +12 melee or ranged (d4+7, 17-20/x2, 20ft range increment) +1 attack&damage when thrown within 30ft</p><p>AND Slam +15 melee (d6+2 and Energy Drain, penetrates DR as magic weapon)</p><p></p><p><strong>SPECIAL ATTACKS:</strong></p><p>Blood Drain (1d4 Con drain to pinned foe, gain 5 temp HP, Ex), Children of the Night (Standard action summon d6+1 rat swarms or d4+1 bat swarms or 3d6 wolves that arrive in 2d6 rounds and serve for 1 hour, Su), Dominate (Standard action to <em>dominate person</em> (Will DC 18 negates) within 30ft, Su), Create Spawn (Control up to 24 HD of vampire spawn or vampires created, Su), Energy Drain (Slam deals 1 negative level, gain 5 temp HP, Su)</p><p><strong>SPECIAL QUALITIES:</strong></p><p>Alternate Form (Standard action to <em>polymorph</em> into bat, dire bat, dire wolf or wolf, Su), Damage Reduction 10/Silver and Magic (Su), Fast Healing 5 (Ex), Gaseous Form (As the spell, Fly 20ft (Perfect), Su), Resistance to Cold 10, Electricity 10 (Ex), Spider Climb (as the spell, Ex), Turn Resistance +4 (Ex), Undead type (Immunity to Mind-Affecting effects (charms, compulsions, phantasms, patterns, and morale effects), poison, sleep effects, paralysis, stunning, disease, death effects, and effects requiring Fort saves (unless also affect objects or are harmless). Not subject to critical hits, nonlethal damage, ability drain or energy drain, nor damage to Str, Dex or Con, or fatigue and exhaustion. Does not suffer from massive damage. Does not breathe, eat, or sleep)</p><p></p><p><strong>Equipment</strong></p><p>Backpack</p><p>Boots of Elvenkind</p><p>Bracers of Armor +6</p><p>Cloack of Elvenkind</p><p>Gloves of Dexterity +6</p><p>Grappling hook</p><p>Rations, trail for 6 days</p><p>Ring of Protection +2</p><p>Rope. silk 50ft</p><p>Spell component pouch</p><p>Spellbook, wizard's</p><p>Vest of Resistance +2</p><p>2x +1 Returning Adamantine Dagger</p><p>2x Cold Iron Dagger</p><p>2x Alchemical Silver Dagger</p><p>20x normal dagger</p><p><em>Coinage:</em> 5pp, 53gp, 10sp</p><p></p><p><strong>SPELLS:</strong></p><p><strong>Known:</strong> <em>0-level:</em> All, <em>1st:</em> Animate Rope, Magic Missile, Magic Weapon, Silent Image, Tenser's Floating Disk, True Strike, Ventriloquism</p><p><strong>Prepared</strong> <em>0-level (4):</em> Detect Magic (x2), Prestidigitation (x2), <em>1st (3):</em> Magic Weapon, True Strike, Ventriloquism</p><p></p><p>Torrellan Millithor</p><p>Secondboy, Warrior/Wizard</p><p></p><p>Physical Description: Torrellan is a dashing, handsome young drow. He is larger than his older brother, which makes him about average in size. He wears his white hair long and unbound (except when combat might be expected). He spends a lot on his wardrobe and is usually encountered with a cloak outlined in faerie fire, often with some kind of exotic hat on his head. He is much sought after by drow females.</p><p></p><p>Personality: Torrellan is famed as a practical joker. He delights in situations that are embarrassing to others--but he has an ability, very rare in drow, to also appreciate jokes directed against himself. He is easygoing and talkative, though he sometimes stretches the bounds of good tase in order to make a point. However, the Milliithor Secondboy is also quite sensitive to the pain of those he cares for. He will not forgive any slight directed against his family, and he is more vocal about his desire for revenge than most drow are comfortable with.</p><p></p><p>Motivations: Torrellan is unusally devoted to his family -- perhaps because they have not treated him with the cruelty that is the norm among drow society. He is loyal to his older brother and will stick his neck out for anyone of his steady companions who might need his help. Torrellan wants to have some fun with his life, and he's not afraid to take a few risks.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 1204631, member: 358"] Torrellan Millithor Vampiric Drow Wizard 2/Fighter 10 [b]Str[/b] 20(+5) [b]Dex[/b] 29(+9) [b]Con[/b] -- [b]Int[/b] 16(+3) [b]Wis[/b] 12(+1) [b]Cha[/b] 16 (+3) [b]HP:[/b] 78 [b]AC[/b] 40 (+9 Dex, +6 Armor, +6 Natural, +2 Deflection), Flat-footed: 31, Touch: 21 [b]Saves:[/b] Fort -- Ref +16 Will +8 [b]Skills(ranks):[/b] 20wiz, 41fgh Bluff +14(3cc), Climb +12(7), Concentration +3(0), Decipher Script +7(4), Jump +12(5), Hide +22(0), Intimidate +5(2), Knowledge (Arcana) +8(5), Knowledge (Dungeoneering) +6(3), Listen +13(0), Move Silently +22(0), Search +13(0), Sense Motive +9(0), Sleight of Hand +13(4cc), Spellcraft +10(5), Spot +13(0), Tumble +16(5cc), Use Magic Device +5(2,5cc) [b]Feats:[/b] Alertness, Blind-Fight, Combat Expertise, Combat Reflexes, Dodge, Far Shot, Greater Weapon Focus (Dagger), Improved Critical (Dagger), Improved Initiative, Lightning Reflexes, Point Blank Shot, Precise Shot, Ranged Disarm (Dagger), Scribe Scroll, Weapon Finesse, Weapon Focus (Dagger), Weapon Specialization (Dagger) [b]Languages:[/b] Draconic, Drow Sign-language, Elven, Undercommon [b]FULL ATTACK[/b] +1 Returning Adamantine Dagger +23/+18 melee or ranged (d4+8, 17-20/x2, 20ft range increment) +1 attack&damage when throwing withing 30ft AND Normal Dagger +12 melee or ranged (d4+7, 17-20/x2, 20ft range increment) +1 attack&damage when thrown within 30ft AND Slam +15 melee (d6+2 and Energy Drain, penetrates DR as magic weapon) [b]SPECIAL ATTACKS:[/b] Blood Drain (1d4 Con drain to pinned foe, gain 5 temp HP, Ex), Children of the Night (Standard action summon d6+1 rat swarms or d4+1 bat swarms or 3d6 wolves that arrive in 2d6 rounds and serve for 1 hour, Su), Dominate (Standard action to [i]dominate person[/i] (Will DC 18 negates) within 30ft, Su), Create Spawn (Control up to 24 HD of vampire spawn or vampires created, Su), Energy Drain (Slam deals 1 negative level, gain 5 temp HP, Su) [b]SPECIAL QUALITIES:[/b] Alternate Form (Standard action to [i]polymorph[/i] into bat, dire bat, dire wolf or wolf, Su), Damage Reduction 10/Silver and Magic (Su), Fast Healing 5 (Ex), Gaseous Form (As the spell, Fly 20ft (Perfect), Su), Resistance to Cold 10, Electricity 10 (Ex), Spider Climb (as the spell, Ex), Turn Resistance +4 (Ex), Undead type (Immunity to Mind-Affecting effects (charms, compulsions, phantasms, patterns, and morale effects), poison, sleep effects, paralysis, stunning, disease, death effects, and effects requiring Fort saves (unless also affect objects or are harmless). Not subject to critical hits, nonlethal damage, ability drain or energy drain, nor damage to Str, Dex or Con, or fatigue and exhaustion. Does not suffer from massive damage. Does not breathe, eat, or sleep) [b]Equipment[/b] Backpack Boots of Elvenkind Bracers of Armor +6 Cloack of Elvenkind Gloves of Dexterity +6 Grappling hook Rations, trail for 6 days Ring of Protection +2 Rope. silk 50ft Spell component pouch Spellbook, wizard's Vest of Resistance +2 2x +1 Returning Adamantine Dagger 2x Cold Iron Dagger 2x Alchemical Silver Dagger 20x normal dagger [i]Coinage:[/i] 5pp, 53gp, 10sp [b]SPELLS:[/b] [b]Known:[/b] [i]0-level:[/i] All, [i]1st:[/i] Animate Rope, Magic Missile, Magic Weapon, Silent Image, Tenser's Floating Disk, True Strike, Ventriloquism [b]Prepared[/b] [i]0-level (4):[/i] Detect Magic (x2), Prestidigitation (x2), [i]1st (3):[/i] Magic Weapon, True Strike, Ventriloquism Torrellan Millithor Secondboy, Warrior/Wizard Physical Description: Torrellan is a dashing, handsome young drow. He is larger than his older brother, which makes him about average in size. He wears his white hair long and unbound (except when combat might be expected). He spends a lot on his wardrobe and is usually encountered with a cloak outlined in faerie fire, often with some kind of exotic hat on his head. He is much sought after by drow females. Personality: Torrellan is famed as a practical joker. He delights in situations that are embarrassing to others--but he has an ability, very rare in drow, to also appreciate jokes directed against himself. He is easygoing and talkative, though he sometimes stretches the bounds of good tase in order to make a point. However, the Milliithor Secondboy is also quite sensitive to the pain of those he cares for. He will not forgive any slight directed against his family, and he is more vocal about his desire for revenge than most drow are comfortable with. Motivations: Torrellan is unusally devoted to his family -- perhaps because they have not treated him with the cruelty that is the norm among drow society. He is loyal to his older brother and will stick his neck out for anyone of his steady companions who might need his help. Torrellan wants to have some fun with his life, and he's not afraid to take a few risks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
House Millithor in the City of the Spider Queen PCs & NPCs
Top