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General Tabletop Discussion
*Pathfinder & Starfinder
House Rule: Battle Queue instead of rounds
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<blockquote data-quote="Goken100" data-source="post: 2993439" data-attributes="member: 42968"><p><strong>an example</strong></p><p></p><p>Err, dvvega, I'm not sure I follow all that. Or that you follow what I said... or something. I will demonstrate how the Battle Queue works by use of an example:</p><p></p><p>King Arthur vs. The Black Knight</p><p></p><p>BLACK KNIGHT: I move for no man. </p><p>ARTHUR: So be it! </p><p></p><p>* Neither character is suprised, so each rolls a Reflex Saving throw to determine reaction time. </p><p>* Arthur rolls a 15, meaning his reaction time is 1 second. </p><p>* Black Knight rolls a 10, so his reaction time is 2 seconds.</p><p>* Nothing happens in second #0, as nobody had superhuman reaction time.</p><p>* In second #1, Arthur chooses to attack the Black Knight with his sword. The two are now engaged in melee combat, but Arthur will not roll to see if the attack succeeds until his Action Time has elapsed. Arthur's Action Time is 4 seconds, so a note (or dice) is used to indicate that Arthur's action is completed in second #5.</p><p>* In second #2, Black Knight chooses to attack as well. With an Action Time of 5, his attack will be completd in second #7.</p><p>* In second #5, Arthur rolls for attack. It hits, and does a critial damage, severing the Black Knight's arm. He then chooses to kneel and thank God for his victory (I'm know taking license with the original Monty Python). </p><p>* The Black Knight is now presented with an opportunity to make an attack of opportunity at +10. His next attack would not have been completed until second #7, and if the attack of opportunity is taken the normal attack will be aborted. The Black Knight chooses to make the attack of opportunity, and rolls immediately. He connects, kicking Arthur over and taunting him. He then chooses his next action, which is to begin a new attack. As this is still second #5, this new attack will be rolled in second #10 (due to the Black Knight's 5 second Action Time).</p><p></p><p></p><p>And so things continue. There are no rounds, and the only "initiative" is the initial Reaction Time roll. Keep in mind that this makes characters with high base attack bonuses considerably more versatile in combat; all of their action are fast now, not just attacks. They are not constrained by the rediculous and arbitrary "full round attack" business that is the only way to make a real impact. Hope this helps.</p></blockquote><p></p>
[QUOTE="Goken100, post: 2993439, member: 42968"] [b]an example[/b] Err, dvvega, I'm not sure I follow all that. Or that you follow what I said... or something. I will demonstrate how the Battle Queue works by use of an example: King Arthur vs. The Black Knight BLACK KNIGHT: I move for no man. ARTHUR: So be it! * Neither character is suprised, so each rolls a Reflex Saving throw to determine reaction time. * Arthur rolls a 15, meaning his reaction time is 1 second. * Black Knight rolls a 10, so his reaction time is 2 seconds. * Nothing happens in second #0, as nobody had superhuman reaction time. * In second #1, Arthur chooses to attack the Black Knight with his sword. The two are now engaged in melee combat, but Arthur will not roll to see if the attack succeeds until his Action Time has elapsed. Arthur's Action Time is 4 seconds, so a note (or dice) is used to indicate that Arthur's action is completed in second #5. * In second #2, Black Knight chooses to attack as well. With an Action Time of 5, his attack will be completd in second #7. * In second #5, Arthur rolls for attack. It hits, and does a critial damage, severing the Black Knight's arm. He then chooses to kneel and thank God for his victory (I'm know taking license with the original Monty Python). * The Black Knight is now presented with an opportunity to make an attack of opportunity at +10. His next attack would not have been completed until second #7, and if the attack of opportunity is taken the normal attack will be aborted. The Black Knight chooses to make the attack of opportunity, and rolls immediately. He connects, kicking Arthur over and taunting him. He then chooses his next action, which is to begin a new attack. As this is still second #5, this new attack will be rolled in second #10 (due to the Black Knight's 5 second Action Time). And so things continue. There are no rounds, and the only "initiative" is the initial Reaction Time roll. Keep in mind that this makes characters with high base attack bonuses considerably more versatile in combat; all of their action are fast now, not just attacks. They are not constrained by the rediculous and arbitrary "full round attack" business that is the only way to make a real impact. Hope this helps. [/QUOTE]
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House Rule: Battle Queue instead of rounds
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