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House rule: Extra Attacks for martials at 5,11,17
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<blockquote data-quote="TwoSix" data-source="post: 9142812" data-attributes="member: 205"><p>You don't really need to break into the multi hit scenario, where the math gets really painful.</p><p></p><p>Crit rate is independent of hit rate. No matter the AC of the target, you crit 5% of the time. </p><p></p><p>So, assuming the 17th level case, the added bonus for crit is either 5% of 4dX or 5% of 1dX repeated 4 times, which sums up to the same average. The distribution is different, of course, but considering that crits and especially multi-crits are edge cases anyway, that really isn't very applicable. </p><p></p><p></p><p>Until I make further changes (which I assuredly will), Warlocks still have the AB benefit. 4d10+20 is still double most classes 4d10. The main benefit of my proposed change without other changes are subclasses like Draconic Sorcerer, where their cantrip damage for their chosen element will go from 4dX+5 to 4dX+20.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 9142812, member: 205"] You don't really need to break into the multi hit scenario, where the math gets really painful. Crit rate is independent of hit rate. No matter the AC of the target, you crit 5% of the time. So, assuming the 17th level case, the added bonus for crit is either 5% of 4dX or 5% of 1dX repeated 4 times, which sums up to the same average. The distribution is different, of course, but considering that crits and especially multi-crits are edge cases anyway, that really isn't very applicable. Until I make further changes (which I assuredly will), Warlocks still have the AB benefit. 4d10+20 is still double most classes 4d10. The main benefit of my proposed change without other changes are subclasses like Draconic Sorcerer, where their cantrip damage for their chosen element will go from 4dX+5 to 4dX+20. [/QUOTE]
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House rule: Extra Attacks for martials at 5,11,17
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