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General Tabletop Discussion
*Dungeons & Dragons
House rule for in combat healing and yoyo at 0 HP
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<blockquote data-quote="Staffan" data-source="post: 9192715" data-attributes="member: 907"><p>You could borrow a rule from Pathfinder 2 and add a "Wounded X" condition. When you stop dying (by being healed or through other means), you become Wounded 1 or increase your existing Wounded by 1. Should you go down again, you start with X failed death saves.</p><p></p><p>In Pathfinder, you lose Wounded by either having your wounds treated (which is a 10-minute activity requiring a Medicine skill check, but you also get some hit points back for it) or by having all your hp healed and resting for 10 minutes. The 5e equivalent would be taking a short rest.</p><p></p><p>It should however be noted that both healing and damage is significantly chonkier in Pathfinder than in D&D. The most common healing spell heals about half of a same-level fighter's hp, and can do so at a range of 30 ft, but on the other hand two hits from a same-level foe could deal between half and all of said fighter's hp in damage.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9192715, member: 907"] You could borrow a rule from Pathfinder 2 and add a "Wounded X" condition. When you stop dying (by being healed or through other means), you become Wounded 1 or increase your existing Wounded by 1. Should you go down again, you start with X failed death saves. In Pathfinder, you lose Wounded by either having your wounds treated (which is a 10-minute activity requiring a Medicine skill check, but you also get some hit points back for it) or by having all your hp healed and resting for 10 minutes. The 5e equivalent would be taking a short rest. It should however be noted that both healing and damage is significantly chonkier in Pathfinder than in D&D. The most common healing spell heals about half of a same-level fighter's hp, and can do so at a range of 30 ft, but on the other hand two hits from a same-level foe could deal between half and all of said fighter's hp in damage. [/QUOTE]
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House rule for in combat healing and yoyo at 0 HP
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