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General Tabletop Discussion
*Pathfinder & Starfinder
House rule for magic weapons/armor
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<blockquote data-quote="Corwin" data-source="post: 508486" data-attributes="member: 1560"><p>Then why post it in the first place? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>It is powerful, by default. It's a +4 ability. The soonest it can be used is on a +5 weapon (with only a +1 enhancement bonus) and that is a 50,000 gp weapon.</p><p></p><p></p><p></p><p>How many 10th level characters are walking around with 50,000 gp?!? That's 1,000 gp more than a 10th level PC starts with!</p><p></p><p>Let's take that +3 <em>speed</em> weapon for example. That's 98,000 gp. That's roughly <strong>half</strong> the total starting money for a 15th level PC. Are you saying that's unreasonable? Shouold speed weapons be the sole property of near epic PCs? Always? I surely do not believe so. But maybe you do. [Shrug]</p><p></p><p></p><p></p><p>Vorpal is another problem. Notice I avoided using it in my examples. Becuase I, too, feel it needs fixing. Just like with your issues with GMW, you seem to be treating the symptoms, not the ailment.</p><p></p><p></p><p></p><p>But it seems here that you do. All of the problems can be solved by altering GMW. Something that will also help aleviate some of your problems with aroows, no doubt.</p><p></p><p>I</p><p></p><p>Do what you like. But don't come around to forums like this, posting your changes, with you mind all made up, and then expect everyone just to parrot you or praise you. I feel you are doing a disservice to your game and the players' options. I will say as much as I feel that is the purpose of this medium.</p><p></p><p>Just remember that some of us didn't agree with you and feel you may be making a mistake. But in the end, you will do what you like. More power to you. Have fun.</p></blockquote><p></p>
[QUOTE="Corwin, post: 508486, member: 1560"] Then why post it in the first place? ;) It is powerful, by default. It's a +4 ability. The soonest it can be used is on a +5 weapon (with only a +1 enhancement bonus) and that is a 50,000 gp weapon. How many 10th level characters are walking around with 50,000 gp?!? That's 1,000 gp more than a 10th level PC starts with! Let's take that +3 [i]speed[/i] weapon for example. That's 98,000 gp. That's roughly [b]half[/b] the total starting money for a 15th level PC. Are you saying that's unreasonable? Shouold speed weapons be the sole property of near epic PCs? Always? I surely do not believe so. But maybe you do. [Shrug] Vorpal is another problem. Notice I avoided using it in my examples. Becuase I, too, feel it needs fixing. Just like with your issues with GMW, you seem to be treating the symptoms, not the ailment. But it seems here that you do. All of the problems can be solved by altering GMW. Something that will also help aleviate some of your problems with aroows, no doubt. I Do what you like. But don't come around to forums like this, posting your changes, with you mind all made up, and then expect everyone just to parrot you or praise you. I feel you are doing a disservice to your game and the players' options. I will say as much as I feel that is the purpose of this medium. Just remember that some of us didn't agree with you and feel you may be making a mistake. But in the end, you will do what you like. More power to you. Have fun. [/QUOTE]
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