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House rule for overnight healing: opinions wanted
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<blockquote data-quote="SilverfireSage" data-source="post: 6408451" data-attributes="member: 6778313"><p>I agree with what Joe Liker said above. The immediate thing you have to remember about HP are that they are an abstraction, and have little to do with how much a PC is actually hurt. They are not like wounds in the Dark Heresy game for example, and this is because D&D on its own is more suited towards being adventurous and less realistic. HP can be anything from how much luck your character has, how fatigued they are during a combat, or how much time they have left before they make a fatal mistake. The only time when they really matter at all is when the PC gets down to 0 hit points and are dying. In this regard, I would find it much more realistic to have the PC that is "dying" lack the ability to regain hit points except through hit dice. This would be similar to how you're dealing with it, but also maintains the purpose of the hit points in the game. I could similarly ask you why Hit Dice are any more realistic than Hit Points. I mean, honestly, what do Hit Dice even represent? Why should they regain all of their hit dice at night and not their hit points?</p></blockquote><p></p>
[QUOTE="SilverfireSage, post: 6408451, member: 6778313"] I agree with what Joe Liker said above. The immediate thing you have to remember about HP are that they are an abstraction, and have little to do with how much a PC is actually hurt. They are not like wounds in the Dark Heresy game for example, and this is because D&D on its own is more suited towards being adventurous and less realistic. HP can be anything from how much luck your character has, how fatigued they are during a combat, or how much time they have left before they make a fatal mistake. The only time when they really matter at all is when the PC gets down to 0 hit points and are dying. In this regard, I would find it much more realistic to have the PC that is "dying" lack the ability to regain hit points except through hit dice. This would be similar to how you're dealing with it, but also maintains the purpose of the hit points in the game. I could similarly ask you why Hit Dice are any more realistic than Hit Points. I mean, honestly, what do Hit Dice even represent? Why should they regain all of their hit dice at night and not their hit points? [/QUOTE]
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House rule for overnight healing: opinions wanted
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