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Community
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*Pathfinder & Starfinder
House Rule for Stunning
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<blockquote data-quote="Wik" data-source="post: 5210711" data-attributes="member: 40177"><p>It generally works - our players simply pick their best skill and roll, and get about a 70% chance of knocking off that effect. I often grant bonuses on the check if they describe the action as being particularly noteworthy, or are willing to saddle themselves with a rider effect (more or less trading a different condition of their choice for stunned).</p><p></p><p>As an example, I described a stunned condition once as an arrow going through the character's leg, pinning him to a cart. The character made his skill check (endurance, I believe) to slough off the pain, and pull the arrow out. He willingly took damage that he didn't need to take, but got rid of the stunned condition when he passed his check with a +2 bonus.</p><p></p><p>I find it helps keep players a bit more aware of what's "going on" in the setting. But characters only break out the skill check to get rid of stunned when it's important - in a smaller fight, they might just let it go.</p></blockquote><p></p>
[QUOTE="Wik, post: 5210711, member: 40177"] It generally works - our players simply pick their best skill and roll, and get about a 70% chance of knocking off that effect. I often grant bonuses on the check if they describe the action as being particularly noteworthy, or are willing to saddle themselves with a rider effect (more or less trading a different condition of their choice for stunned). As an example, I described a stunned condition once as an arrow going through the character's leg, pinning him to a cart. The character made his skill check (endurance, I believe) to slough off the pain, and pull the arrow out. He willingly took damage that he didn't need to take, but got rid of the stunned condition when he passed his check with a +2 bonus. I find it helps keep players a bit more aware of what's "going on" in the setting. But characters only break out the skill check to get rid of stunned when it's important - in a smaller fight, they might just let it go. [/QUOTE]
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House Rule for Stunning
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