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House rule impact: Replacing stat mod with proficiency bonus
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<blockquote data-quote="Umbran" data-source="post: 7906483" data-attributes="member: 177"><p>I think this may be a bit dependent on the group's playstyle. Your group may differ, but the commonly accepted point is that high level play is kind of rare. The proficiency bonus will become equivalent at level 9 and up. Is this game even going to last that long? Even if the game lasts to level 20, are they going to wait for half the game to go by to get that bonus? When they can plunk down a bit of resources <em>now</em>?</p><p></p><p>Also remember that the game leans to having your primary attack stat also be the stat of many of your relevant skills, which they are also going to want. That primary stat is not a one-trick-pony.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7906483, member: 177"] I think this may be a bit dependent on the group's playstyle. Your group may differ, but the commonly accepted point is that high level play is kind of rare. The proficiency bonus will become equivalent at level 9 and up. Is this game even going to last that long? Even if the game lasts to level 20, are they going to wait for half the game to go by to get that bonus? When they can plunk down a bit of resources [I]now[/I]? Also remember that the game leans to having your primary attack stat also be the stat of many of your relevant skills, which they are also going to want. That primary stat is not a one-trick-pony. [/QUOTE]
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House rule impact: Replacing stat mod with proficiency bonus
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