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General Tabletop Discussion
*Pathfinder & Starfinder
House rule on Feats and their requirements
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<blockquote data-quote="Garthanos" data-source="post: 4693244" data-attributes="member: 82504"><p>The inferiority of one or another armor within a single category was historically covered by price and availability...more impact than subtle differences in functionality unless the differences were extreme. The price differences in D&D are perhaps too subtle to show it. Chain would became a poor rich mans tool after plate became available ...</p><p></p><p>The D&D heros are the rich guys you would see using the best in the category they have the feat for.. I dont have a problem with that.</p><p> </p><p>The penalties might also imply Hide might be put in the light rigid category.</p><p></p><p></p><p>I guess I just silently agreed that removing stat requisites made sense remember my comment about Plate being easier to wear than chain.</p><p></p><p></p><p></p><p>That is a very focused location to be called an overhaul I really dont think each item in a category needs exactly the same restrictions just... close enough that you wouldn't be put out moving from one item in that category to another item in that category... the items within a category that are clearly superior do need to be more expensive.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4693244, member: 82504"] The inferiority of one or another armor within a single category was historically covered by price and availability...more impact than subtle differences in functionality unless the differences were extreme. The price differences in D&D are perhaps too subtle to show it. Chain would became a poor rich mans tool after plate became available ... The D&D heros are the rich guys you would see using the best in the category they have the feat for.. I dont have a problem with that. The penalties might also imply Hide might be put in the light rigid category. I guess I just silently agreed that removing stat requisites made sense remember my comment about Plate being easier to wear than chain. That is a very focused location to be called an overhaul I really dont think each item in a category needs exactly the same restrictions just... close enough that you wouldn't be put out moving from one item in that category to another item in that category... the items within a category that are clearly superior do need to be more expensive. [/QUOTE]
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House rule on Feats and their requirements
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