Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
House Rule Patches to 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 5726343" data-attributes="member: 5143"><p>I love 4e, but over time, I've noticed that there are certain things that break the system. This is shown by the things people come up with on the Char Op boards and the things people bring to my games. It seems the combining of feats from various classes and multiple attacks appear to be the cause of most of these issues. I am thinking of implementing the following house rules to fix it and wanted some feedback:</p><p></p><p>1. All Temporary damage bonuses from Magic Items and Powers, and class features apply only once per turn.</p><p></p><p>2. All feats, powers, and class features that trigger on a hit and mention a specific weapon are errataed to say "weapon attacks" all of them that mention a specific implement are erratad to say "implement attack" unless specified otherwise.</p><p></p><p>3. All rules items that allow you to recover a power are errataed to say "Attack or Utility Power with a level number" unless specified otherwise.</p><p></p><p>4. All temporary feats, powers, and class features that add or subtract from attack rolls or saves that are based on a stat(e.g. add your Int modifier) are capped at +3/+4/+5(Heroic/Paragon/Epic). Likewise all abilities that add or subtract from damage that are based on a stat are capped at +6/+8/+10(this does not apply to the normal addition of your stat modifier to damage in powers).</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5726343, member: 5143"] I love 4e, but over time, I've noticed that there are certain things that break the system. This is shown by the things people come up with on the Char Op boards and the things people bring to my games. It seems the combining of feats from various classes and multiple attacks appear to be the cause of most of these issues. I am thinking of implementing the following house rules to fix it and wanted some feedback: 1. All Temporary damage bonuses from Magic Items and Powers, and class features apply only once per turn. 2. All feats, powers, and class features that trigger on a hit and mention a specific weapon are errataed to say "weapon attacks" all of them that mention a specific implement are erratad to say "implement attack" unless specified otherwise. 3. All rules items that allow you to recover a power are errataed to say "Attack or Utility Power with a level number" unless specified otherwise. 4. All temporary feats, powers, and class features that add or subtract from attack rolls or saves that are based on a stat(e.g. add your Int modifier) are capped at +3/+4/+5(Heroic/Paragon/Epic). Likewise all abilities that add or subtract from damage that are based on a stat are capped at +6/+8/+10(this does not apply to the normal addition of your stat modifier to damage in powers). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
House Rule Patches to 4e
Top