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<blockquote data-quote="Majoru Oakheart" data-source="post: 5727601" data-attributes="member: 5143"><p>I think 1 makes multi attacks completely useless. 2 and 3 make them nearly useless. The problem is, most of the multi attack powers are things like "Make 3 attacks at 1[w]" without adding a stat modifier. Which is good if your leader is currently adding +20 to all your damage rolls or if you have some magic item that adds 6 damage to all your attacks. It's not so good if most of your attacks auto miss. And the math in 4e is such that the third attack applying iterative penalties is guaranteed to miss.</p><p></p><p>My problem with multi-attacks is that WOTC said in one of their preview articles that the issue they saw from 3.5e was that multi-attacks were the root of many of that editions problems. So they said both in a preview article and in the preview book that they'd learned from their mistakes and were going to limit making multiple attacks in one turn to a number small enough to avoid this issue.</p><p></p><p>But then they published powers that attack 5 times, powers that attack using a minor action and powers that attack as a free action, plus action points. Thus allowing people to get up to 11 attacks in a round(a 5 attack power, a 4 attack power, a minor action attack, and a free action attack). At high level, all you need is Iron Armbands of Power +6 to make this overpowered.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5727601, member: 5143"] I think 1 makes multi attacks completely useless. 2 and 3 make them nearly useless. The problem is, most of the multi attack powers are things like "Make 3 attacks at 1[w]" without adding a stat modifier. Which is good if your leader is currently adding +20 to all your damage rolls or if you have some magic item that adds 6 damage to all your attacks. It's not so good if most of your attacks auto miss. And the math in 4e is such that the third attack applying iterative penalties is guaranteed to miss. My problem with multi-attacks is that WOTC said in one of their preview articles that the issue they saw from 3.5e was that multi-attacks were the root of many of that editions problems. So they said both in a preview article and in the preview book that they'd learned from their mistakes and were going to limit making multiple attacks in one turn to a number small enough to avoid this issue. But then they published powers that attack 5 times, powers that attack using a minor action and powers that attack as a free action, plus action points. Thus allowing people to get up to 11 attacks in a round(a 5 attack power, a 4 attack power, a minor action attack, and a free action attack). At high level, all you need is Iron Armbands of Power +6 to make this overpowered. [/QUOTE]
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