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General Tabletop Discussion
*Dungeons & Dragons
House rule to force spellcasters with daily spell slots to take short rests
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<blockquote data-quote="tetrasodium" data-source="post: 8145718" data-attributes="member: 93670"><p>problem with that "supposed to" is that by limiting long rest casters to so few spell slots you push the group to rest after every fight & massively inflate it towards 6-8x their level rather than 3-4x. That has <em>dramatic</em> effects that should not be discounted and can't be ignored once your game turns into literally every round the monk saying "I'm going to make my first attack, flurry on the second attack & make one of those stunning strike"</p><p></p><p>edit: Moon druid really doesn't tend to "cast spells", all of their spell slots tend to go here</p><p>[ATTACH=full]129930[/ATTACH]</p><p>So the moon druid gets knocked out of form because they don't have most of their arsenal leaving them with nothing but poor attack cantrips & the monk has virtually unlimited ki. That druid's going to have a legitimate case for being extra salty about it. With the fighters, imagine one playing a champion/cavelier/etc that just gets second wind/action surge while another fighter at your table has a bunch of cool stuff they get back like every fight.... that more log rest fighter too is going to be justified in their eventual frustration over the imbalance created by the change that makes them no longer up to par.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8145718, member: 93670"] problem with that "supposed to" is that by limiting long rest casters to so few spell slots you push the group to rest after every fight & massively inflate it towards 6-8x their level rather than 3-4x. That has [I]dramatic[/I] effects that should not be discounted and can't be ignored once your game turns into literally every round the monk saying "I'm going to make my first attack, flurry on the second attack & make one of those stunning strike" edit: Moon druid really doesn't tend to "cast spells", all of their spell slots tend to go here [ATTACH type="full"]129930[/ATTACH] So the moon druid gets knocked out of form because they don't have most of their arsenal leaving them with nothing but poor attack cantrips & the monk has virtually unlimited ki. That druid's going to have a legitimate case for being extra salty about it. With the fighters, imagine one playing a champion/cavelier/etc that just gets second wind/action surge while another fighter at your table has a bunch of cool stuff they get back like every fight.... that more log rest fighter too is going to be justified in their eventual frustration over the imbalance created by the change that makes them no longer up to par. [/QUOTE]
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House rule to force spellcasters with daily spell slots to take short rests
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