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<blockquote data-quote="XeviatTranion" data-source="post: 2707675" data-attributes="member: 36318"><p><strong>Three Worlds Campaign Setting</strong></p><p></p><p>One (hopefully) unique element to my campaign setting is that there are three separate material planes, all technically reflections of each other. Terran is the primary material plane, set in the center of the other two and the outer and inner planes. The lower material plane is called Sylphenhest, while the upper material plane is called Avalon. Combined with slightly different cosmological connections, each setting has a distinct campaign focus to it; Terran focuses on high fantasy adventuring, Sylphenhest focuses on horror adventuring, and Avalon focuses on war adventuring.</p><p></p><p>All of the rules, including races and classes, are being constructed to apply equally to each of the material worlds. There is some amount of travel between the worlds, but such travel is typically only done by high level characters (though there is a mercenary draft between Terran and Avalon, the place the Terranian mercenaries are going is unknown to the rest of Terran).</p><p></p><p>I'll detail each world separately, all in this post, through edits. I'll start with Terran, and add the other two soon.</p><p></p><p><strong>Terran:</strong> A new world with ancient secrets.</p><p></p><p><u>The Age of the Ancients</u></p><p>Legend tells of a time when Terran was inhabitted by a race known as the Ancients (in fact, the Ancients are spoken of on all the material planes). The Ancients possessed power beyond measure, surpassing even the power of their gods. Because of their excess and sacrelige to their gods, they were destroyed by the great goddess Zion. Exacting punishment upon the Ancients was taxing, and she was forced to enter a hybernation, but before she did she birthed seven children.</p><p></p><p><u>The Age of the Dragons</u></p><p>Her children were great dragons, four sons, two daughters, and an unidentifiable seventh. Each of the four sons had dominion over one of the elements: Air, Earth, Fire, and Water. The daughters each ruled over Light and Dark, Good and Evil, Law and Chaos. The seventh ruled over the mysterious power known as the Void, and remained with its mother as she coiled up to rest, endlessly circling the almost destroyed world of Terran.</p><p></p><p>Zions sons and daughters began to rebuild the world. Goldenfeather, the dragon of light, brought life back to the injured world, while Vandek, the dragon of darkness, brought death; this cycle allowed Terran to regrow without strangling the life out of itself. The four brothers (Tyranon, the dragon of earth; Firdel, the dragon of fire; Naias-Sorn, the dragon of water; Wyndaguile, the dragon of air) worked together to rebuild the land, and gave form to the life that their sisters had granted.</p><p></p><p>Once the world had been rebuilt, the four brothers and the two sisters joined; their union spawned the true dragons: The magnificent feathered Serpents were the children of Goldenfeather, while the horrible scaled Wyrms were the children of Vandek. The brothers hoped to rule over their children as gods, but their children were as egotistical as they, and refused to worship them. They did respect their mothers, and offered veneration, but as providers, not gods.</p><p></p><p><u>The Age of Giants</u></p><p>Angered, the brothers turned to their last sibling, Ivenodia, seeking ability to create life as their sisters had. Ivenodia taught them the art, and the brothers separated to create their own children. Their creations became the giants, massive beings constructed of almost pure elemental energy. Unlike the dragons, the giants did worship their fathers, and were rewarded for their service. Soon the giants congregated in four massive cities, one for each race. There they grew in power, and soon the avarice dragons set their eyes upon them.</p><p></p><p>Before the War of the Wyrm began, the giants had explored much of their world. During their exploration, they found an animal they named "man". The giants were impressed by the intelligence and trainability this animal showed; they were even able to teach them to do any task a giant could, although on a smaller scale. Men everywhere were collected from the wilds and brought to the giant's cities to serve as slaves.</p><p></p><p>As previously stated, the dragons had grown jealous of the prosperity the giants had recieved. Being goodly beings, the serpents came to the giants and offered alliance; the giants reluctantly accepted but were weary. The wyrms, seeing their sibling serpents' action, took the form of serpents and attacked the giants as they rested. The giants, in turn, attacked the serpents. Seeking aid, the seprents turned to the wyrms for help. Thus began the War of the Wyrm.</p><p></p><p>The War of the Wyrm cost both sides many lives. Because of the slow growth of both races, their numbers quickly dwindled. They were forced to mix blood, creating the drakes and the lesser giants, which served as rank and file soldiers in the endless war. As the giants weakened, their human slaves had grown resourceful. One man discovered five sacred swords, weapons of the ancients. Wielding one sword himself, he found four other worthy humans to take up swords with him. Together, they destroyed the giants from within their civilization. Seeing the power these humans wielded, the dragons let them be, crawling away to seclusion. Those five humans became known as the First Knights, whose legend became the foundation of the most influential faith amongst humans.</p><p></p><p><u>The First Age of Man</u></p><p>(coming soon)</p></blockquote><p></p>
[QUOTE="XeviatTranion, post: 2707675, member: 36318"] [b]Three Worlds Campaign Setting[/b] One (hopefully) unique element to my campaign setting is that there are three separate material planes, all technically reflections of each other. Terran is the primary material plane, set in the center of the other two and the outer and inner planes. The lower material plane is called Sylphenhest, while the upper material plane is called Avalon. Combined with slightly different cosmological connections, each setting has a distinct campaign focus to it; Terran focuses on high fantasy adventuring, Sylphenhest focuses on horror adventuring, and Avalon focuses on war adventuring. All of the rules, including races and classes, are being constructed to apply equally to each of the material worlds. There is some amount of travel between the worlds, but such travel is typically only done by high level characters (though there is a mercenary draft between Terran and Avalon, the place the Terranian mercenaries are going is unknown to the rest of Terran). I'll detail each world separately, all in this post, through edits. I'll start with Terran, and add the other two soon. [b]Terran:[/b] A new world with ancient secrets. [u]The Age of the Ancients[/u] Legend tells of a time when Terran was inhabitted by a race known as the Ancients (in fact, the Ancients are spoken of on all the material planes). The Ancients possessed power beyond measure, surpassing even the power of their gods. Because of their excess and sacrelige to their gods, they were destroyed by the great goddess Zion. Exacting punishment upon the Ancients was taxing, and she was forced to enter a hybernation, but before she did she birthed seven children. [u]The Age of the Dragons[/u] Her children were great dragons, four sons, two daughters, and an unidentifiable seventh. Each of the four sons had dominion over one of the elements: Air, Earth, Fire, and Water. The daughters each ruled over Light and Dark, Good and Evil, Law and Chaos. The seventh ruled over the mysterious power known as the Void, and remained with its mother as she coiled up to rest, endlessly circling the almost destroyed world of Terran. Zions sons and daughters began to rebuild the world. Goldenfeather, the dragon of light, brought life back to the injured world, while Vandek, the dragon of darkness, brought death; this cycle allowed Terran to regrow without strangling the life out of itself. The four brothers (Tyranon, the dragon of earth; Firdel, the dragon of fire; Naias-Sorn, the dragon of water; Wyndaguile, the dragon of air) worked together to rebuild the land, and gave form to the life that their sisters had granted. Once the world had been rebuilt, the four brothers and the two sisters joined; their union spawned the true dragons: The magnificent feathered Serpents were the children of Goldenfeather, while the horrible scaled Wyrms were the children of Vandek. The brothers hoped to rule over their children as gods, but their children were as egotistical as they, and refused to worship them. They did respect their mothers, and offered veneration, but as providers, not gods. [u]The Age of Giants[/u] Angered, the brothers turned to their last sibling, Ivenodia, seeking ability to create life as their sisters had. Ivenodia taught them the art, and the brothers separated to create their own children. Their creations became the giants, massive beings constructed of almost pure elemental energy. Unlike the dragons, the giants did worship their fathers, and were rewarded for their service. Soon the giants congregated in four massive cities, one for each race. There they grew in power, and soon the avarice dragons set their eyes upon them. Before the War of the Wyrm began, the giants had explored much of their world. During their exploration, they found an animal they named "man". The giants were impressed by the intelligence and trainability this animal showed; they were even able to teach them to do any task a giant could, although on a smaller scale. Men everywhere were collected from the wilds and brought to the giant's cities to serve as slaves. As previously stated, the dragons had grown jealous of the prosperity the giants had recieved. Being goodly beings, the serpents came to the giants and offered alliance; the giants reluctantly accepted but were weary. The wyrms, seeing their sibling serpents' action, took the form of serpents and attacked the giants as they rested. The giants, in turn, attacked the serpents. Seeking aid, the seprents turned to the wyrms for help. Thus began the War of the Wyrm. The War of the Wyrm cost both sides many lives. Because of the slow growth of both races, their numbers quickly dwindled. They were forced to mix blood, creating the drakes and the lesser giants, which served as rank and file soldiers in the endless war. As the giants weakened, their human slaves had grown resourceful. One man discovered five sacred swords, weapons of the ancients. Wielding one sword himself, he found four other worthy humans to take up swords with him. Together, they destroyed the giants from within their civilization. Seeing the power these humans wielded, the dragons let them be, crawling away to seclusion. Those five humans became known as the First Knights, whose legend became the foundation of the most influential faith amongst humans. [u]The First Age of Man[/u] (coming soon) [/QUOTE]
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