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<blockquote data-quote="Imret" data-source="post: 2737471" data-attributes="member: 991"><p>Well, that's a new tack for them, certainly.</p><p></p><p></p><p></p><p>I'll tackle this in a minute...</p><p></p><p></p><p></p><p>Hmmm. I quite like the shift in clerics from <em>cure</em> to domain spells for spontaneous casting; it both sheds a sacred cow and gives clerics additional flavor. The change to sorcerers makes sense for the elemental chakra theme, also, as long as the spell lists are engineered so they're all roughly equal in utility. For determining MP cost, caster level via chakra strength, and the like, there are a lot of ways you could tackle this. If you have some starting ground I'd be pleased to brainstorm some ideas.</p><p></p><p></p><p></p><p>Well, here's another option I saw for characters with LA or racial HD in another thread - build short, simple, 1-4 level racial classes for them. HD, skill points, and abilities scattered over those levels. Keeps the same "less advancement in their class than the others" approach while ending that awkwardness - just take your first level as rogue and your second level as whatever racial class it is. Again, you're welcome to discard or accept any ideas I have - if your 0-level class is your preferred method, by all means use it. I just indulge my love of house rule brainstorming to offer up some ideas towards yours.</p><p></p><p></p><p></p><p>Absolutely. L5R, which introduced a very very similar system in its d10 incarnation, kept Void for a very short list of things; enhancing actions, expending willpower, and a couple meditative skills (Tea Ceremony among them). There were no spells attached to Void, IIRC, until the Phoenix books introduced Void Shugenja. Of course, D&D has a lot more spells and a lot greater variety of applications for them, also, so this might not work as well.</p><p></p><p></p><p></p><p>I'd say all in the same thread, one at a time, but I might be wrong on the forum protocol for this.</p></blockquote><p></p>
[QUOTE="Imret, post: 2737471, member: 991"] Well, that's a new tack for them, certainly. I'll tackle this in a minute... Hmmm. I quite like the shift in clerics from [i]cure[/i] to domain spells for spontaneous casting; it both sheds a sacred cow and gives clerics additional flavor. The change to sorcerers makes sense for the elemental chakra theme, also, as long as the spell lists are engineered so they're all roughly equal in utility. For determining MP cost, caster level via chakra strength, and the like, there are a lot of ways you could tackle this. If you have some starting ground I'd be pleased to brainstorm some ideas. Well, here's another option I saw for characters with LA or racial HD in another thread - build short, simple, 1-4 level racial classes for them. HD, skill points, and abilities scattered over those levels. Keeps the same "less advancement in their class than the others" approach while ending that awkwardness - just take your first level as rogue and your second level as whatever racial class it is. Again, you're welcome to discard or accept any ideas I have - if your 0-level class is your preferred method, by all means use it. I just indulge my love of house rule brainstorming to offer up some ideas towards yours. Absolutely. L5R, which introduced a very very similar system in its d10 incarnation, kept Void for a very short list of things; enhancing actions, expending willpower, and a couple meditative skills (Tea Ceremony among them). There were no spells attached to Void, IIRC, until the Phoenix books introduced Void Shugenja. Of course, D&D has a lot more spells and a lot greater variety of applications for them, also, so this might not work as well. I'd say all in the same thread, one at a time, but I might be wrong on the forum protocol for this. [/QUOTE]
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