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House Rules for a 4e WoW Game- Looking for constructive criticism
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<blockquote data-quote="Xphile" data-source="post: 5091207" data-attributes="member: 86197"><p>Of the house rules, this is the one that makes me tilt my head in question the most. At level 5, you have up to a +2 bonus if you use points. At level 10, you could have a +5, and at level 20 you could have a +10. Because these refresh on session, I think they could very much be a game mechanic breaker. I guess this all depends on how often and how many achievements you allow your players to get. I see your players holding onto these for boss fights, big attacks and other critical moments. I may then be hard for them to feel challenged if all your players are pulling out their daily powers and adding their achievement bonuses when using them.</p><p></p><p></p><p></p><p>I've thought about doing this for a WoW homebrew that I'm working on. I do like your method, but if I was to add something I would probably add some sort of roll to the creation of armor/weapon types (Simple, Military, Superior, etc). If they fail, they lose an ore and get to try again.</p><p></p><p>Either way, I hope you post more about how well this goes for you, as I am interested to see how your house rules work.</p></blockquote><p></p>
[QUOTE="Xphile, post: 5091207, member: 86197"] Of the house rules, this is the one that makes me tilt my head in question the most. At level 5, you have up to a +2 bonus if you use points. At level 10, you could have a +5, and at level 20 you could have a +10. Because these refresh on session, I think they could very much be a game mechanic breaker. I guess this all depends on how often and how many achievements you allow your players to get. I see your players holding onto these for boss fights, big attacks and other critical moments. I may then be hard for them to feel challenged if all your players are pulling out their daily powers and adding their achievement bonuses when using them. I've thought about doing this for a WoW homebrew that I'm working on. I do like your method, but if I was to add something I would probably add some sort of roll to the creation of armor/weapon types (Simple, Military, Superior, etc). If they fail, they lose an ore and get to try again. Either way, I hope you post more about how well this goes for you, as I am interested to see how your house rules work. [/QUOTE]
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House Rules for a 4e WoW Game- Looking for constructive criticism
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