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General Tabletop Discussion
*Pathfinder & Starfinder
House Rules for Divine Power? (or the alt.Divine Power thread)
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<blockquote data-quote="fba827" data-source="post: 612176" data-attributes="member: 807"><p>Divine Power (PHB spell, CLR4).</p><p></p><p>I am not a big fan of the "add an enhancement bonus to make your STR 18." This makes the spell act <em>very</em> differently if your base strength is different from the next guy or it will act differently on you from casting to casting if you have other magics or abilities that give you other types of bonuses already in place (i.e. a Cleric with ANY strength casts this spell and then Righteous Might ends up with a Str of 22. Where as if that same cleric casts the spells in the reverse order, he/she would end up with a Str of 18).</p><p></p><p>I know it has been discussed before in general... just wondering what some House Rules on it have been.</p><p></p><p>I'm obviously leaning towards making it a die roll enhancement bonus. But am still tinkering with what that die roll should be...</p><p></p><p>1d6+1 was one suggestion from a player while another player suggested 1d4+3 (wanting to ensure a greater minimum amount). I definately want this boost to be a little more than Bull's Strength and want to preserve the whole even number at the low end and odd number at the high end format that already has so much presedance for stat boosting spells.</p><p></p><p>Thoughts? House Rules you have used for this spell and experiences with them? Comments?</p></blockquote><p></p>
[QUOTE="fba827, post: 612176, member: 807"] Divine Power (PHB spell, CLR4). I am not a big fan of the "add an enhancement bonus to make your STR 18." This makes the spell act [i]very[/i] differently if your base strength is different from the next guy or it will act differently on you from casting to casting if you have other magics or abilities that give you other types of bonuses already in place (i.e. a Cleric with ANY strength casts this spell and then Righteous Might ends up with a Str of 22. Where as if that same cleric casts the spells in the reverse order, he/she would end up with a Str of 18). I know it has been discussed before in general... just wondering what some House Rules on it have been. I'm obviously leaning towards making it a die roll enhancement bonus. But am still tinkering with what that die roll should be... 1d6+1 was one suggestion from a player while another player suggested 1d4+3 (wanting to ensure a greater minimum amount). I definately want this boost to be a little more than Bull's Strength and want to preserve the whole even number at the low end and odd number at the high end format that already has so much presedance for stat boosting spells. Thoughts? House Rules you have used for this spell and experiences with them? Comments? [/QUOTE]
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House Rules for Divine Power? (or the alt.Divine Power thread)
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