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*Pathfinder & Starfinder
House Rules for Netted Characters?
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<blockquote data-quote="Marius Delphus" data-source="post: 2526482" data-attributes="member: 447"><p>I don't think any house rules are required. Working solely from the description of the net, the definition of "entangled," and the rules on object hardness and hp:</p><p></p><p>- You're not limited to, say, light weapons (cf. grappled, swallowed whole), so you can use any weapon you have with the stated -2 penalty to hit. (You must also take into account the -4 penalty to DEX (an additional -2 to hit) if you are attacking with Weapon Finesse or with a ranged weapon.)</p><p>- You're not prohibited from taking a double move while entangled (though your speed is halved), but if the net wielder beats you in an opposed STR check, you can only move within the radius the trailing rope allows (10 feet distance from the net wielder, as that's the net's maximum range and, by extension, the length of the trailing rope). IMC, I assume that if the entangled target wins the STR check and moves more than 10 feet from the net wielder, the net wielder has to drop the rope.</p><p>- You're not prohibited from taking full-round actions at all, so you can take a 5' step and make a full attack, assuming you either win the opposed STR check or you are moving within the radius the trailing rope allows. (I'm fairly sure that having your speed halved does not prohibit you from taking a 5' step.)</p><p>- You're not prohibited from working with your equipment, so you can change weapons or retrieve an object from your pack just as you could before being entangled.</p><p>- The net has 5 hp (stated in its description) and a hardness of 0 (no hardness stated in description, and double-check hardness of rope (0) for confirmation). Technically, you can use any sort of weapon, but I don't see a problem with house-ruling in a limit to only slashing weapons or piercing weapons that have some kind of knife-like edge. I think the net has an AC of 7 (10 -5 (no Dex) +1 (S size)), or 8 if you consider it two-handed (10 -5 (no Dex) +0 (M size)). I don't think there's any difference between attacking the net yourself and attacking a net entangling someone else (that is, no penalties to hit or possibility of hitting the entangled target); if there were, it seems to me that'd make getting hit with a net distinctly more un-fun. YMMV.</p><p></p><p>Now, if you want to make the net or "entangled" more restrictive, *that* would be a house rule. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But going by the RAW, I think that's basically how the net works.</p></blockquote><p></p>
[QUOTE="Marius Delphus, post: 2526482, member: 447"] I don't think any house rules are required. Working solely from the description of the net, the definition of "entangled," and the rules on object hardness and hp: - You're not limited to, say, light weapons (cf. grappled, swallowed whole), so you can use any weapon you have with the stated -2 penalty to hit. (You must also take into account the -4 penalty to DEX (an additional -2 to hit) if you are attacking with Weapon Finesse or with a ranged weapon.) - You're not prohibited from taking a double move while entangled (though your speed is halved), but if the net wielder beats you in an opposed STR check, you can only move within the radius the trailing rope allows (10 feet distance from the net wielder, as that's the net's maximum range and, by extension, the length of the trailing rope). IMC, I assume that if the entangled target wins the STR check and moves more than 10 feet from the net wielder, the net wielder has to drop the rope. - You're not prohibited from taking full-round actions at all, so you can take a 5' step and make a full attack, assuming you either win the opposed STR check or you are moving within the radius the trailing rope allows. (I'm fairly sure that having your speed halved does not prohibit you from taking a 5' step.) - You're not prohibited from working with your equipment, so you can change weapons or retrieve an object from your pack just as you could before being entangled. - The net has 5 hp (stated in its description) and a hardness of 0 (no hardness stated in description, and double-check hardness of rope (0) for confirmation). Technically, you can use any sort of weapon, but I don't see a problem with house-ruling in a limit to only slashing weapons or piercing weapons that have some kind of knife-like edge. I think the net has an AC of 7 (10 -5 (no Dex) +1 (S size)), or 8 if you consider it two-handed (10 -5 (no Dex) +0 (M size)). I don't think there's any difference between attacking the net yourself and attacking a net entangling someone else (that is, no penalties to hit or possibility of hitting the entangled target); if there were, it seems to me that'd make getting hit with a net distinctly more un-fun. YMMV. Now, if you want to make the net or "entangled" more restrictive, *that* would be a house rule. :) But going by the RAW, I think that's basically how the net works. [/QUOTE]
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