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House Rules: Rolling Ability Scores
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<blockquote data-quote="Cannyjiggit" data-source="post: 6383439" data-attributes="member: 6780231"><p>He was an elf and actually had 19 dex (one of the 18s plus 1 racial). The party had triggered a trap and the dungeon appeared to be collapsing forcing the party to make a speedy exit. The route out had a makeshift plank system spanning a pit trap. The DM had ruled that you could walk carefully across the plank or run if you made a successful dex check (old style roll lower than dex). He was bringing up the rear, last man to leave. The party made their way across the pit carefully which presented an opportunity to close the gap (about 60' I think it was) up to them. Attempt to run across, dex check (needed 19 or lower) rolled a 20 so slipped off. DM allowed a second dex check to try to straddle the plank rather than fall down the pit... rolled another 20. The character was skilled at acrobatics (I forget the actual skill name from that edition, tumbling was it?) so the DM allowed another dex check at -4 (so had to roll 15 or lower now) to use the plank as a spring to somersault out of the pit, rolled 17. Fell down the pit, took just enough damage to fall unconcious and bled to death while the rest of the party fled. We calculated later that he had around a 1 in 15000 chance (3 failed checks plus enough damage) of not making it out of there but still died.</p></blockquote><p></p>
[QUOTE="Cannyjiggit, post: 6383439, member: 6780231"] He was an elf and actually had 19 dex (one of the 18s plus 1 racial). The party had triggered a trap and the dungeon appeared to be collapsing forcing the party to make a speedy exit. The route out had a makeshift plank system spanning a pit trap. The DM had ruled that you could walk carefully across the plank or run if you made a successful dex check (old style roll lower than dex). He was bringing up the rear, last man to leave. The party made their way across the pit carefully which presented an opportunity to close the gap (about 60' I think it was) up to them. Attempt to run across, dex check (needed 19 or lower) rolled a 20 so slipped off. DM allowed a second dex check to try to straddle the plank rather than fall down the pit... rolled another 20. The character was skilled at acrobatics (I forget the actual skill name from that edition, tumbling was it?) so the DM allowed another dex check at -4 (so had to roll 15 or lower now) to use the plank as a spring to somersault out of the pit, rolled 17. Fell down the pit, took just enough damage to fall unconcious and bled to death while the rest of the party fled. We calculated later that he had around a 1 in 15000 chance (3 failed checks plus enough damage) of not making it out of there but still died. [/QUOTE]
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