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<blockquote data-quote="Harlock" data-source="post: 817814" data-attributes="member: 4545"><p><strong>Re: Re: Re: Re: House Rules Suck</strong></p><p></p><p></p><p></p><p>Oh come on, saying it wasn't a very clever troll certainly doesn't speak very highly of you or anyone else on this thread that was trolled. It's okay, it happens, and funny enough, sometimes the trolls actually make a good point and get a constructive discussion going. 'Nuff said.</p><p></p><p></p><p></p><p>I'm so glad you're qualified to make statements of fact like that not knowing me from Adam. I mean my childhood in a small city in middle America was so twisted. My parents didn't make me go to a public school, play sports, fish, hunt, watch a fair amount of popular TV, listen to the radio, be in a band, be in drama club, date, hang out at the mall, play D&D or go to church. I chose to do ALL of those things myself. What gave you the impression that me and all my friends were not typical kids? Because YOU find something we did extraordinary? Please, stick to what you know and refrain from making broad generalizations based on only the one tiny little aspect of my life you know about. Thanks.</p><p></p><p>I have learned in all my years of gaming that all types of people game. From introverted intellectuals, to extroverted homosexuals, to pretty women, to fat sweaty guys, to really handsome businessmen, to jocks, to skaters, to geeks, to punks. You name it, they've played it. Sterotypes are human nature, but don't let them be your absolute guide to life, otherwise you will miss out on some really fabulous people, places and things to see and do. Saying the game grew because it wasn't as good before is a strawman. I personally like OD&D muh better than any of the other, but 3e has come closest to capturing the feel of it to me. I've heard other people say otherwise. It's a matter of taste and perspective. Imagine being on a train with windows all over. Does every passenger on the train see the same things? Do they get exactly the same things out of the trip? Surely not. </p><p></p><p>It's the same with any RPG system. Every player will have different experiences based on everything from attitude to the amount of sleep they had the night before. Calling OD&D or even AD&D a rat's nest and hodgepodge of rules is simply your opinion and saying that's why they reworked it into 2e and 3e isplain silly. Some rules needed clarifications. Some rules didn't. Some new systems were implemented. Know why they release new editions? Go on, guess. They run a business. They like to make money. They look at customer feedback (including house rules) and decide if that can be a positive and popular change for the game. They release a new edition. We buy it. Welcome to Capitalism! It's good for the customers and the businesses because hopefully each is getting what they want. If not, don;t buy it. Oddly enough, I know a whole lot of people that DID NOT buy 3e because they were happy enough withOD&D, AD&D or 2e. Go figure.</p></blockquote><p></p>
[QUOTE="Harlock, post: 817814, member: 4545"] [b]Re: Re: Re: Re: House Rules Suck[/b] Oh come on, saying it wasn't a very clever troll certainly doesn't speak very highly of you or anyone else on this thread that was trolled. It's okay, it happens, and funny enough, sometimes the trolls actually make a good point and get a constructive discussion going. 'Nuff said. I'm so glad you're qualified to make statements of fact like that not knowing me from Adam. I mean my childhood in a small city in middle America was so twisted. My parents didn't make me go to a public school, play sports, fish, hunt, watch a fair amount of popular TV, listen to the radio, be in a band, be in drama club, date, hang out at the mall, play D&D or go to church. I chose to do ALL of those things myself. What gave you the impression that me and all my friends were not typical kids? Because YOU find something we did extraordinary? Please, stick to what you know and refrain from making broad generalizations based on only the one tiny little aspect of my life you know about. Thanks. I have learned in all my years of gaming that all types of people game. From introverted intellectuals, to extroverted homosexuals, to pretty women, to fat sweaty guys, to really handsome businessmen, to jocks, to skaters, to geeks, to punks. You name it, they've played it. Sterotypes are human nature, but don't let them be your absolute guide to life, otherwise you will miss out on some really fabulous people, places and things to see and do. Saying the game grew because it wasn't as good before is a strawman. I personally like OD&D muh better than any of the other, but 3e has come closest to capturing the feel of it to me. I've heard other people say otherwise. It's a matter of taste and perspective. Imagine being on a train with windows all over. Does every passenger on the train see the same things? Do they get exactly the same things out of the trip? Surely not. It's the same with any RPG system. Every player will have different experiences based on everything from attitude to the amount of sleep they had the night before. Calling OD&D or even AD&D a rat's nest and hodgepodge of rules is simply your opinion and saying that's why they reworked it into 2e and 3e isplain silly. Some rules needed clarifications. Some rules didn't. Some new systems were implemented. Know why they release new editions? Go on, guess. They run a business. They like to make money. They look at customer feedback (including house rules) and decide if that can be a positive and popular change for the game. They release a new edition. We buy it. Welcome to Capitalism! It's good for the customers and the businesses because hopefully each is getting what they want. If not, don;t buy it. Oddly enough, I know a whole lot of people that DID NOT buy 3e because they were happy enough withOD&D, AD&D or 2e. Go figure. [/QUOTE]
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