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<blockquote data-quote="Flamestrike" data-source="post: 6619141" data-attributes="member: 6788736"><p>Been playing since the red box, and 18 in a stat after racial mods (in rare cases) has never been too high.</p><p></p><p>One high stat and a couple of dump stats is actually a pretty poor investment in 5th edition. Spreading your stat points out tends to make for a much more survivable character.</p><p></p><p>Also; for ever Half Orc barbarian tavern brawler or Mountain Dwarf heavy armor master gunning for Strength 18 at first level, there is a Strength 16 Half Orc or Dwarf with an extra 2 points to allocate to another ability score, and the Great weapon master, Polearm master or Shield master feats.</p><p></p><p></p><p></p><p>I toyed around with a Shadowrun style priority system.</p><p></p><p>You can either have 30 ability score points, or 27 and a feat (along those lines).</p><p></p><p></p><p></p><p>Disagree here mate. If they run out of intresting feats, it lets them use those extra ASI's for... well.. ASI's! This improves saves and skills (survivability and utility).</p><p></p><p>Also, I do use a fair few homebrewed feats.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6619141, member: 6788736"] Been playing since the red box, and 18 in a stat after racial mods (in rare cases) has never been too high. One high stat and a couple of dump stats is actually a pretty poor investment in 5th edition. Spreading your stat points out tends to make for a much more survivable character. Also; for ever Half Orc barbarian tavern brawler or Mountain Dwarf heavy armor master gunning for Strength 18 at first level, there is a Strength 16 Half Orc or Dwarf with an extra 2 points to allocate to another ability score, and the Great weapon master, Polearm master or Shield master feats. I toyed around with a Shadowrun style priority system. You can either have 30 ability score points, or 27 and a feat (along those lines). Disagree here mate. If they run out of intresting feats, it lets them use those extra ASI's for... well.. ASI's! This improves saves and skills (survivability and utility). Also, I do use a fair few homebrewed feats. [/QUOTE]
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