Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
House Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Plane Sailing" data-source="post: 4232623" data-attributes="member: 114"><p>Basically as centre-of-all said, and more.</p><p></p><p>When eladrin are a core race, and thus as relatively common as any other race...</p><p></p><p>How would any business prevent themselves being robbed blind by eladrin rogues? Locks and barred gates would go from being the standard defensive measure to completely useless. Castles would be built with 25ft thick walls to prevent any eladrins just stepping past them. Prison cells would (presumably) have to be underground to prevent fey-stepping out of them (if the teleport is flavoured as stepping into the feywild and out again somewhere else).</p><p></p><p>All kind of world-related changes could be made as logical counters to the problem, but then you've got to think of them all and make them, and it drags everything away from the 'standard' fantasy world that underlies most settings at low level IMO.</p><p></p><p>I'd be tempted to allow all Eladrin to sense places where you can step between the real and the feywild (which would be a great plot and adventure device) and then allow a racial feat to be picked up at higher level to enable the teleport ever 5 minutes thing.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 4232623, member: 114"] Basically as centre-of-all said, and more. When eladrin are a core race, and thus as relatively common as any other race... How would any business prevent themselves being robbed blind by eladrin rogues? Locks and barred gates would go from being the standard defensive measure to completely useless. Castles would be built with 25ft thick walls to prevent any eladrins just stepping past them. Prison cells would (presumably) have to be underground to prevent fey-stepping out of them (if the teleport is flavoured as stepping into the feywild and out again somewhere else). All kind of world-related changes could be made as logical counters to the problem, but then you've got to think of them all and make them, and it drags everything away from the 'standard' fantasy world that underlies most settings at low level IMO. I'd be tempted to allow all Eladrin to sense places where you can step between the real and the feywild (which would be a great plot and adventure device) and then allow a racial feat to be picked up at higher level to enable the teleport ever 5 minutes thing. Cheers [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
House Rules
Top