Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
"House" Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7583727" data-attributes="member: 6919838"><p>Save 8 vs 10. </p><p>For me nah... at low levels the magic is pretty weak. Saves not that tough. Only one single PC failed the Con12 saves last night. They then made the follow- up Cha save. So, no curse.</p><p></p><p>But at mid to higher levels, targeting a non-favored save, those checks become a lot more lopsided. It requires a bit of skill in choices to be able to go after the weak saves, but to me that is the point.</p><p></p><p>Besides, when I read "25-50%" is somehow a problem and then realize their fix is making it "15-40%" I just scratch my head at how serious that problem was that makes 40% right but 50% wrong?</p><p></p><p>Identify - I thought the point of identify was not getting cursed. Could be wrong. It's not that big if an idea.</p><p></p><p>Crit Fumbles - not a rule I use for saves or for to-hit rolls. </p><p></p><p>**If I did** it would be based on the core PHB rule for ability checks ehich says that any failed ability check (not just natural 1) can be "some progress with setback" instead of just "no progress."</p><p></p><p>There is such a rule in success at cost in the DMG for saves and attacks.</p><p></p><p>But I might consider making a natural 1 be a case for success at cost instead of the "missed by 1 or 2" if I wanted to make a 1 a thing.</p><p></p><p>But currently, I just narratively incorporate the fie into the description. A really bad role gets a more outlandish and grandiose failure described. A narrow miss is described appropriately. </p><p></p><p>A game I play in the GM does punish natural 1s. It's generally a groaner everytime it bites. </p><p></p><p>BTW, before I start empowering 1s, I am more likely to take away nat20. </p><p>If I did, I would replace it with say "beats DC by 10" or some other trigger that makes it a character trait not a bouncer dicey trait. I myself dont like empowering the dice instead of that characters.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7583727, member: 6919838"] Save 8 vs 10. For me nah... at low levels the magic is pretty weak. Saves not that tough. Only one single PC failed the Con12 saves last night. They then made the follow- up Cha save. So, no curse. But at mid to higher levels, targeting a non-favored save, those checks become a lot more lopsided. It requires a bit of skill in choices to be able to go after the weak saves, but to me that is the point. Besides, when I read "25-50%" is somehow a problem and then realize their fix is making it "15-40%" I just scratch my head at how serious that problem was that makes 40% right but 50% wrong? Identify - I thought the point of identify was not getting cursed. Could be wrong. It's not that big if an idea. Crit Fumbles - not a rule I use for saves or for to-hit rolls. **If I did** it would be based on the core PHB rule for ability checks ehich says that any failed ability check (not just natural 1) can be "some progress with setback" instead of just "no progress." There is such a rule in success at cost in the DMG for saves and attacks. But I might consider making a natural 1 be a case for success at cost instead of the "missed by 1 or 2" if I wanted to make a 1 a thing. But currently, I just narratively incorporate the fie into the description. A really bad role gets a more outlandish and grandiose failure described. A narrow miss is described appropriately. A game I play in the GM does punish natural 1s. It's generally a groaner everytime it bites. BTW, before I start empowering 1s, I am more likely to take away nat20. If I did, I would replace it with say "beats DC by 10" or some other trigger that makes it a character trait not a bouncer dicey trait. I myself dont like empowering the dice instead of that characters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"House" Rules
Top