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<blockquote data-quote="The Crimson Binome" data-source="post: 7583854" data-attributes="member: 6775031"><p>If you house rule that a natural 20 is always a successful save, then the math works out better for everyone, even if you also increase save DCs by +2.</p><p></p><p>It's not that save DCs max out. It's that ability scores max out at 20, barring a few exceptions. A level 20 wizard is going to have DC 19 for their spells, because they will have an Intelligence score of exactly 20 and a proficiency bonus of exactly +6, and the only way to tweak that is with magic items. You can get another +2 if you have Robes of the Archmagi, and potentially another +2 or +3 if you find a magic rod or something (the specifics are up to interpretation), but that's pretty much it.</p><p></p><p>There are some items which set your relevant stat to 19. It's the traditional approach to how these things works, which coincidentally means they're no longer mandatory, even if it means the Gauntlets of Ogre Power do more good for the wizard than they do for the fighter. (There are also some belts which can set your Strength much higher than that, which makes no sense in the context of how the system was designed, but that's also tradition.)</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7583854, member: 6775031"] If you house rule that a natural 20 is always a successful save, then the math works out better for everyone, even if you also increase save DCs by +2. It's not that save DCs max out. It's that ability scores max out at 20, barring a few exceptions. A level 20 wizard is going to have DC 19 for their spells, because they will have an Intelligence score of exactly 20 and a proficiency bonus of exactly +6, and the only way to tweak that is with magic items. You can get another +2 if you have Robes of the Archmagi, and potentially another +2 or +3 if you find a magic rod or something (the specifics are up to interpretation), but that's pretty much it. There are some items which set your relevant stat to 19. It's the traditional approach to how these things works, which coincidentally means they're no longer mandatory, even if it means the Gauntlets of Ogre Power do more good for the wizard than they do for the fighter. (There are also some belts which can set your Strength much higher than that, which makes no sense in the context of how the system was designed, but that's also tradition.) [/QUOTE]
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