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<blockquote data-quote="Charlaquin" data-source="post: 8144259" data-attributes="member: 6779196"><p>I have a lot of house rules, but with each of them I try to be very intentional and focused. I try to change the base rules of the game as little as possible - I haven’t altered the functions of the ability scores for example, or charged the proficiency bonus progression, or whatever. I want to preserve the base 5e player experience as closely as possible. I will change some player-facing options - for example, my weapon and armor tables look different than the ones in the PHB. I’ve made some more extensive changes to races, so as to separate biology from culture, but I also try as much as possible to preserve the ability to reproduce the base options - while my system allows more flexibility in race/culture options, it is still entirely possible to make a standard PHB dwarf with that system, for example. Where I am most cavalier with house rules though is on the DM side. I basically only use custom monsters at this point, for example, and I have a different system for building encounters than the MM and DMG describe. I hand out XP awards differently. I have my own system for determining random encounters. That kind of thing.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8144259, member: 6779196"] I have a lot of house rules, but with each of them I try to be very intentional and focused. I try to change the base rules of the game as little as possible - I haven’t altered the functions of the ability scores for example, or charged the proficiency bonus progression, or whatever. I want to preserve the base 5e player experience as closely as possible. I will change some player-facing options - for example, my weapon and armor tables look different than the ones in the PHB. I’ve made some more extensive changes to races, so as to separate biology from culture, but I also try as much as possible to preserve the ability to reproduce the base options - while my system allows more flexibility in race/culture options, it is still entirely possible to make a standard PHB dwarf with that system, for example. Where I am most cavalier with house rules though is on the DM side. I basically only use custom monsters at this point, for example, and I have a different system for building encounters than the MM and DMG describe. I hand out XP awards differently. I have my own system for determining random encounters. That kind of thing. [/QUOTE]
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