MoonSong
Rules-lawyering drama queen but not a munchkin
I'm planning on running a campaign soon using 4e, however the module I'm using was written with a completely different system (and setting) in mind and features very little combat in comparation with other kinds of challenges (lots of intrigue, man-vs-environment and survival). I found a lot of soultions in Dark Sun, however there's still the problem of players not being able to make the choice of having more out of combat resources compared to In-combat resources.
Would the implementation of this rule weaken PC's too much?
Utilitarism:
Would the implementation of this rule weaken PC's too much?
Utilitarism:
- At first level a character may choose not to learn an Encounter Attack Power, in exchange that character can learn an Encounter Utility Power of second level from his/her class list or a 2nd level encounter skill power he/she qualiffies for.
- At first level a character may choose not to learn a Daily Attack Power, in exchange that character can learn an Encounter Utility Power or and Encounter Daily power of second level from his/her class list or a 2nd level skill power he/she qualifies for.
- Each time the character would learn a new Encounter Attack Power (except when that Power is replacing a previously known encounter attack power, such as when retraining, Swapping a power, or replacing a known power at Paragon or Epic Tier), he/she can choose to learn an Encounter Utility Power(or an Encounter Skill Power that character qualifies for) of a lower level than the Encounter Attack Power.
- Each time the character would learn a new Daily Attack Power (except when that Power is replacing a previously known encounter attack power, such as when retraining, Swapping a power, or replacing a known power at Paragon or Epic Tier), he/she can choose to learn an Utility Power(or a Skill Power that character qualifies for) of a lower level than the Daily Attack Power.