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Houserule: Non Adventuring Skills
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<blockquote data-quote="FadedC" data-source="post: 4020829" data-attributes="member: 55463"><p>Well there's a difference between tailoring your game world and encounters to your players and simply throwing in pointless obstacles to be automatically solved by an obscure skill.</p><p></p><p>Good Example: A player is a vampire hunter and has bonuses against vampires and similar undead, so the DM makes sure to include some in his game. This is fine....even if the vampires might otherwise have been something different, the party still benefits on that fight for having an enemy they get bonuses against, rather then an enemy they do not.</p><p></p><p>Bad Example: A player has profession: paddleboat captain so the DM puts makes a path through his dungeon blocked by a pirannah filled lake with a convenient paddleboat. Here the player doesn't really benefit from the skill at all.....if he didn't have it the lake would never have existed and his actual paddelboat skill modifier is mostly irrelevent because the DM has to let him make it across the lake.</p></blockquote><p></p>
[QUOTE="FadedC, post: 4020829, member: 55463"] Well there's a difference between tailoring your game world and encounters to your players and simply throwing in pointless obstacles to be automatically solved by an obscure skill. Good Example: A player is a vampire hunter and has bonuses against vampires and similar undead, so the DM makes sure to include some in his game. This is fine....even if the vampires might otherwise have been something different, the party still benefits on that fight for having an enemy they get bonuses against, rather then an enemy they do not. Bad Example: A player has profession: paddleboat captain so the DM puts makes a path through his dungeon blocked by a pirannah filled lake with a convenient paddleboat. Here the player doesn't really benefit from the skill at all.....if he didn't have it the lake would never have existed and his actual paddelboat skill modifier is mostly irrelevent because the DM has to let him make it across the lake. [/QUOTE]
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Houserule: Non Adventuring Skills
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