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General Tabletop Discussion
*Pathfinder & Starfinder
How a DM can counter cheesy PC tactics w/o using cheesy DM tactics.
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<blockquote data-quote="Drawmack" data-source="post: 505569" data-attributes="member: 4981"><p><span style="color: white"></span></p><p><span style="color: white">It is not cheesy for a DM to counter player tactics. Here is how it works in my group. </span></p><p><span style="color: white"></span></p><p><span style="color: white">If a tactic is used in combat against intellegent foes, or where intellegent beings can see it and all of those intellegent beings (let's say the little girl you're rescuing) are not killed then word gets out about the tactic. Once word is out about the tactic anyone who knows they will be coming up against you in battle can be prepared for it.</span></p><p><span style="color: white"></span></p><p><span style="color: white">(I play in freeport so the players mostly fight intellegent beings)</span></p><p><span style="color: white"></span></p><p><span style="color: white">My players have strategy hour before the game starts. I am not in the room and they freely discuss tactics and things. They also email each other constantly. This means that when we go into battle they have the equivolent of a football teams playbook and all their plays are number. Someone yells out 42, allowed in the heat of battle, and everyone in the party knows what to do. You better bet that if anyone in the city saw this happen the next time the players yell out 42 the bad guys know what it means too though. </span></p><p><span style="color: white"></span></p><p><span style="color: white">Using the same tactic in every fight is cheesy it doesn't matter if it's the DM or the players.</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Drawmack, post: 505569, member: 4981"] [color=white] It is not cheesy for a DM to counter player tactics. Here is how it works in my group. If a tactic is used in combat against intellegent foes, or where intellegent beings can see it and all of those intellegent beings (let's say the little girl you're rescuing) are not killed then word gets out about the tactic. Once word is out about the tactic anyone who knows they will be coming up against you in battle can be prepared for it. (I play in freeport so the players mostly fight intellegent beings) My players have strategy hour before the game starts. I am not in the room and they freely discuss tactics and things. They also email each other constantly. This means that when we go into battle they have the equivolent of a football teams playbook and all their plays are number. Someone yells out 42, allowed in the heat of battle, and everyone in the party knows what to do. You better bet that if anyone in the city saw this happen the next time the players yell out 42 the bad guys know what it means too though. Using the same tactic in every fight is cheesy it doesn't matter if it's the DM or the players. [/color] [/QUOTE]
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How a DM can counter cheesy PC tactics w/o using cheesy DM tactics.
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