Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How a DM can counter cheesy PC tactics w/o using cheesy DM tactics.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FlimFlam" data-source="post: 508072" data-attributes="member: 8567"><p>The way the battles work out is usually in our favor. The Rogue holds the coin, and when we are approached by enemies, the Rogue exposes the coin shedding Darkness. I fail to see how this is easy to counter. As someone pointed out, you can't dispel what you can't see. You can't hit (very effectively) what you can't see. Sure, maybe we will run into a group of Wizards who are ready for this tactic once. That is fine. But then what? Keep throwing the same thing at us? That would be cheesy IMO.</p><p></p><p>A dungeon environment won't hinder the party either. Ok, so now the whole party is encased in Darkness. No problem, I can wait for the Rogue to do the dirty work. Creatures with scent and blindsight are all well and good, but again I ask, how many times can we run into such foes? Again I say cheesy.</p><p></p><p>In no encounter we've been involved in has the opponent been at an advantage when we bust out this tactic.</p><p></p><p>Oh, and you can't double move away. Movement is halfed in darkness. So a double move would = a normal move. You aren't allowed to run in darkness at all. I am pretty sure these are official rules. If they aren't, well we've been using them since day 1.</p></blockquote><p></p>
[QUOTE="FlimFlam, post: 508072, member: 8567"] The way the battles work out is usually in our favor. The Rogue holds the coin, and when we are approached by enemies, the Rogue exposes the coin shedding Darkness. I fail to see how this is easy to counter. As someone pointed out, you can't dispel what you can't see. You can't hit (very effectively) what you can't see. Sure, maybe we will run into a group of Wizards who are ready for this tactic once. That is fine. But then what? Keep throwing the same thing at us? That would be cheesy IMO. A dungeon environment won't hinder the party either. Ok, so now the whole party is encased in Darkness. No problem, I can wait for the Rogue to do the dirty work. Creatures with scent and blindsight are all well and good, but again I ask, how many times can we run into such foes? Again I say cheesy. In no encounter we've been involved in has the opponent been at an advantage when we bust out this tactic. Oh, and you can't double move away. Movement is halfed in darkness. So a double move would = a normal move. You aren't allowed to run in darkness at all. I am pretty sure these are official rules. If they aren't, well we've been using them since day 1. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How a DM can counter cheesy PC tactics w/o using cheesy DM tactics.
Top