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How a DM can counter cheesy PC tactics w/o using cheesy DM tactics.
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<blockquote data-quote="Elder-Basilisk" data-source="post: 508508" data-attributes="member: 3146"><p></p><p></p><p>Well there are two problems with this. 1. You're the ones running a cheesy tactic. If you don't want cheese, don't be cheesy.</p><p></p><p>2. Realistically, you would be known for this tactic. People would tell stories "Why just two months ago our village wuz under siege bah sum dasterdly bandeets. But theese brave adventurers, whoo boy. One of 'em reached into his pouch and all uv a suddin it was black as night. Holy Smokes. That's right, I couldn't see mah owen hand een front a' mah face. And theen, all uv a suddin, it wuz light agin and I looked an' waddayaknow, all o' them bandeets wuz lyin' dead on the ground and the guy in leather armor wuz cleaning the blood off 'is rapier." Even with an eyewitness description like that, it wouldn't be hard to tell what was going on. Pretty soon, it'd make it into a few bard songs. And by then, anyone who knew you were their enemies would have to prepare for the tactic. Heck, some other adventurers might even copy the tactic.</p><p></p><p></p><p></p><p>And fighters with Blindfight and barbarians and rogues with uncanny dodge. And Elementals and Plants. And Undead. And Devils summoned via Lesser Planar Ally. And wizards or evil clerics able to summon 1d3 fiendish dire bats with a single 4th level spell. I'm sure the thought of summoning something that could deal with the darkness would never occur to an int 15 wizard.</p><p></p><p></p><p></p><p>Obviously you haven't had a problem with running into foes with blindsight or tremorsense <strong><em>ever</em></strong> since busting out this tactic. Obviously you haven't run into undead <strong><em>ever</em></strong> since busting out this tactic. In that case I don't think it would be cheesy for you to start running into them every once in a while. In fact, you're probably due for an adventure filled with nothing but undead.</p><p></p><p></p><p></p><p>That is the official rule. Note another official rule: Turning undead requires Line of Sight. So, if the BBEG moves a bunch of huge zombies into the darkness to deal with you, the darkness will prevent your cleric from dealing with them. Come to think of it, if the zombies are reasonably fresh, your blindsight (which, after all, can't discern color) might not even tell you they were undead.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 508508, member: 3146"] [B][/b] Well there are two problems with this. 1. You're the ones running a cheesy tactic. If you don't want cheese, don't be cheesy. 2. Realistically, you would be known for this tactic. People would tell stories "Why just two months ago our village wuz under siege bah sum dasterdly bandeets. But theese brave adventurers, whoo boy. One of 'em reached into his pouch and all uv a suddin it was black as night. Holy Smokes. That's right, I couldn't see mah owen hand een front a' mah face. And theen, all uv a suddin, it wuz light agin and I looked an' waddayaknow, all o' them bandeets wuz lyin' dead on the ground and the guy in leather armor wuz cleaning the blood off 'is rapier." Even with an eyewitness description like that, it wouldn't be hard to tell what was going on. Pretty soon, it'd make it into a few bard songs. And by then, anyone who knew you were their enemies would have to prepare for the tactic. Heck, some other adventurers might even copy the tactic. [b][/b] And fighters with Blindfight and barbarians and rogues with uncanny dodge. And Elementals and Plants. And Undead. And Devils summoned via Lesser Planar Ally. And wizards or evil clerics able to summon 1d3 fiendish dire bats with a single 4th level spell. I'm sure the thought of summoning something that could deal with the darkness would never occur to an int 15 wizard. [b][/b] Obviously you haven't had a problem with running into foes with blindsight or tremorsense [b][i]ever[/i][/b] since busting out this tactic. Obviously you haven't run into undead [b][i]ever[/i][/b][i][/i] since busting out this tactic. In that case I don't think it would be cheesy for you to start running into them every once in a while. In fact, you're probably due for an adventure filled with nothing but undead. That is the official rule. Note another official rule: Turning undead requires Line of Sight. So, if the BBEG moves a bunch of huge zombies into the darkness to deal with you, the darkness will prevent your cleric from dealing with them. Come to think of it, if the zombies are reasonably fresh, your blindsight (which, after all, can't discern color) might not even tell you they were undead. [/QUOTE]
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