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RPG Evolution: How a RPG Company Launched Virtual Reality Gaming
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<blockquote data-quote="talien" data-source="post: 7926946" data-attributes="member: 3285"><p>Wow, that's some pretty serious accusations you're making. "Every one" of my articles? I've written a lot on EN World! </p><p></p><p>To address your criticisms in order: </p><p></p><p>1. From the article I quoted about VR: <a href="https://www.vrs.org.uk/virtual-reality/history.html" target="_blank">History Of Virtual Reality - Virtual Reality Society</a> "There are plenty of definitions of VR today, which all more or less overlap in key areas. When we use the word “VR” now, it specifically refers to computer generated imagery and hardware specifically designed to bring those sights and sounds to us in a way that is totally immersive." </p><p>2. This is why I titled the article "Virtual Reality Gaming" and not "VR." The article states that point, which is that it's not the VR we think of today but it certainly is included in the definition of virtual reality in that it "brings those sights and sounds to us in a way that is totally immersive."</p><p>3. Yes, as the link that I cited explains (and is a great read about virtual reality in general): <a href="https://www.vrs.org.uk/virtual-reality/history.html" target="_blank">History Of Virtual Reality - Virtual Reality Society</a> </p><p>4. This article is about how a tabletop company launched the virtual reality gaming industry. It's not about FASA inventing virtual reality or launching the first virtual reality game. </p><p>5. Yes, that's right. The 26 number is a reference to Battletech Centers. As the quote further states: "On their own, BattleTech pods were more like arcade cabinets than rides—a few "outposts" found their way into the restaurant and arcade chain Dave & Busters." My first experience with a pod was at Gen Con and my second (and last) was at Dave & Busters. </p><p></p><p>All of our writing staff works hard on their articles. As managing editor of the EN World Columnists, I try to correct anything egregiously wrong with an article when it's pointed out. I am certainly not perfect, but given that you've commented on a few articles claiming I don't do my research without citing your sources this is starting to feel like you have a personal problem with me, not the content. </p><p></p><p>You're welcome to take this up with me offline or with Russ directly.</p></blockquote><p></p>
[QUOTE="talien, post: 7926946, member: 3285"] Wow, that's some pretty serious accusations you're making. "Every one" of my articles? I've written a lot on EN World! To address your criticisms in order: 1. From the article I quoted about VR: [URL="https://www.vrs.org.uk/virtual-reality/history.html"]History Of Virtual Reality - Virtual Reality Society[/URL] "There are plenty of definitions of VR today, which all more or less overlap in key areas. When we use the word “VR” now, it specifically refers to computer generated imagery and hardware specifically designed to bring those sights and sounds to us in a way that is totally immersive." 2. This is why I titled the article "Virtual Reality Gaming" and not "VR." The article states that point, which is that it's not the VR we think of today but it certainly is included in the definition of virtual reality in that it "brings those sights and sounds to us in a way that is totally immersive." 3. Yes, as the link that I cited explains (and is a great read about virtual reality in general): [URL="https://www.vrs.org.uk/virtual-reality/history.html"]History Of Virtual Reality - Virtual Reality Society[/URL] 4. This article is about how a tabletop company launched the virtual reality gaming industry. It's not about FASA inventing virtual reality or launching the first virtual reality game. 5. Yes, that's right. The 26 number is a reference to Battletech Centers. As the quote further states: "On their own, BattleTech pods were more like arcade cabinets than rides—a few "outposts" found their way into the restaurant and arcade chain Dave & Busters." My first experience with a pod was at Gen Con and my second (and last) was at Dave & Busters. All of our writing staff works hard on their articles. As managing editor of the EN World Columnists, I try to correct anything egregiously wrong with an article when it's pointed out. I am certainly not perfect, but given that you've commented on a few articles claiming I don't do my research without citing your sources this is starting to feel like you have a personal problem with me, not the content. You're welcome to take this up with me offline or with Russ directly. [/QUOTE]
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