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How about a little love for AD&D 1E
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<blockquote data-quote="JohnSnow" data-source="post: 8963902" data-attributes="member: 32164"><p>I definitely appreciate Mr. Bloch's historical research into this, while also finding the provenance of <em>Adventures Dark and Deep</em> to be highly suspect. I'll get to that more later in the post.</p><p></p><p>That being said, it's very interesting for someone to have collected all that was being published in <em>Dragon</em> at the time, since, as a pre-teen with only limited access to my FLGS, I wasn't exactly collecting the issues myself. So my timeline of events is based on what was published in the actual game books that I ended up buying. So, as a gamer at the time, it was my perception that the cartoon came first, and <em>Unearthed Arcana</em> came along later and published the 3 classes that appeared in the cartoon. The historical notes about the Acrobat being used as the framing for a genre-less version of the Monk class is fascinating. It also pretty much concurs with what Gary wrote in his introduction to<em> Oriental Adventures</em> (published in 1986), which I hadn't looked at in years - but just did.</p><p></p><p>I think it's highly likely that, of ALL the variant classes that showed up in <em>Dragon </em>(and, as you pointed out, there were a <em>LOT</em>), there's a reason that they chose the 3 new classes that showed up in the cartoon to supplement all the other material that went into it. Whether that's because someone pushed their 3 favorites when the cartoon was originally conceived, or whether TSR was later trying to capitalize on said cartoon, I can't begin to guess, and we'll probably never know. </p><p></p><p>Returning to <em>Adventures Dark and Deep</em>, while I totally believe that Gary was working on an <em>AD&D</em> Second Edition that was vastly different than what was ultimately published, I have no reason to believe <em>Adventures Dark and Deep</em> (which curiously could also abbreviate to "AD&D") bears any more resemblance to said game than the <strong>actual</strong> <em>Advanced Dungeons & Dragons: Second Edition</em>. Joseph Bloch's history notes are interesting, but I don't really think that he knows that much more about what Gary was planning than I do. But I'm glad he managed to publish a game that some folks like.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 8963902, member: 32164"] I definitely appreciate Mr. Bloch's historical research into this, while also finding the provenance of [I]Adventures Dark and Deep[/I] to be highly suspect. I'll get to that more later in the post. That being said, it's very interesting for someone to have collected all that was being published in [I]Dragon[/I] at the time, since, as a pre-teen with only limited access to my FLGS, I wasn't exactly collecting the issues myself. So my timeline of events is based on what was published in the actual game books that I ended up buying. So, as a gamer at the time, it was my perception that the cartoon came first, and [I]Unearthed Arcana[/I] came along later and published the 3 classes that appeared in the cartoon. The historical notes about the Acrobat being used as the framing for a genre-less version of the Monk class is fascinating. It also pretty much concurs with what Gary wrote in his introduction to[I] Oriental Adventures[/I] (published in 1986), which I hadn't looked at in years - but just did. I think it's highly likely that, of ALL the variant classes that showed up in [I]Dragon [/I](and, as you pointed out, there were a [I]LOT[/I]), there's a reason that they chose the 3 new classes that showed up in the cartoon to supplement all the other material that went into it. Whether that's because someone pushed their 3 favorites when the cartoon was originally conceived, or whether TSR was later trying to capitalize on said cartoon, I can't begin to guess, and we'll probably never know. Returning to [I]Adventures Dark and Deep[/I], while I totally believe that Gary was working on an [I]AD&D[/I] Second Edition that was vastly different than what was ultimately published, I have no reason to believe [I]Adventures Dark and Deep[/I] (which curiously could also abbreviate to "AD&D") bears any more resemblance to said game than the [B]actual[/B] [I]Advanced Dungeons & Dragons: Second Edition[/I]. Joseph Bloch's history notes are interesting, but I don't really think that he knows that much more about what Gary was planning than I do. But I'm glad he managed to publish a game that some folks like. [/QUOTE]
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