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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How about a little love for AD&D 1E
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<blockquote data-quote="fuindordm" data-source="post: 8964849" data-attributes="member: 5435"><p>It's clear that a lot of thought went into that table. A dagger or club might be advantageous against completely unarmored opponents because you can change the trajectory of your swing almost as quickly as your opponent can dodge; but if your target even has light armor they can soak the blow on most of their body, and the advantage disappears.</p><p></p><p>It's kind of like how the DMG goes at lengths to explain how initiative is not a simple d6 roll either--longer weapons logically go first, but only when opponents close for combat; faster weapons logically get more blows in (but not always, that would be imbalanced, so only on a tied d6); any number of other factors might intervene. </p><p></p><p>Gygax was trying really hard to make a coherent set of simulationist combat rules, but the irony is that damage itself was completely abstracted into hit points!</p></blockquote><p></p>
[QUOTE="fuindordm, post: 8964849, member: 5435"] It's clear that a lot of thought went into that table. A dagger or club might be advantageous against completely unarmored opponents because you can change the trajectory of your swing almost as quickly as your opponent can dodge; but if your target even has light armor they can soak the blow on most of their body, and the advantage disappears. It's kind of like how the DMG goes at lengths to explain how initiative is not a simple d6 roll either--longer weapons logically go first, but only when opponents close for combat; faster weapons logically get more blows in (but not always, that would be imbalanced, so only on a tied d6); any number of other factors might intervene. Gygax was trying really hard to make a coherent set of simulationist combat rules, but the irony is that damage itself was completely abstracted into hit points! [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How about a little love for AD&D 1E
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