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D&D Older Editions
How about a little love for AD&D 1E
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<blockquote data-quote="Cruentus" data-source="post: 8968311" data-attributes="member: 7034645"><p>I don't think that much thought actually went into the table, as Gary himself ignored the weapon v armor chart, psionics, space required for weapons, etc., which he talked about in his ENworld Q&A back in 2003. </p><p></p><p>Here is a very interesting look at that table, tracing it back to Chainmail, and that it wasn't originally a modifier chart, but a 'final target number' for attacks in Chainmail based on the Fighting Man. It was pretty much straight rolled over to 1e, without much adjustment. Here is a blog post (not mine) about it that I found fascinating, if the conclusions are true <a href="https://deltasdnd.blogspot.com/2021/03/the-big-mistake-in-weapon-vs-armor.html" target="_blank">The Big Mistake in Weapon vs. Armor Adjustments</a></p><p></p><p>There was a lot of complexity baked into 1e for various reasons, and Gary ignored a lot of it for his home games, and left it up to DMs to include what they wanted to make the game how they wanted - which I appreciated! 1e was my favorite edition, the PHB, and DMG in particular, offering so much random content, and charts, and options, and ideas. I still mine it today, and adapt it into my games.</p><p></p><p>I'm running OSE Advanced, and pulling 1e stuff in to flesh things out where necessary.</p></blockquote><p></p>
[QUOTE="Cruentus, post: 8968311, member: 7034645"] I don't think that much thought actually went into the table, as Gary himself ignored the weapon v armor chart, psionics, space required for weapons, etc., which he talked about in his ENworld Q&A back in 2003. Here is a very interesting look at that table, tracing it back to Chainmail, and that it wasn't originally a modifier chart, but a 'final target number' for attacks in Chainmail based on the Fighting Man. It was pretty much straight rolled over to 1e, without much adjustment. Here is a blog post (not mine) about it that I found fascinating, if the conclusions are true [URL='https://deltasdnd.blogspot.com/2021/03/the-big-mistake-in-weapon-vs-armor.html']The Big Mistake in Weapon vs. Armor Adjustments[/URL] There was a lot of complexity baked into 1e for various reasons, and Gary ignored a lot of it for his home games, and left it up to DMs to include what they wanted to make the game how they wanted - which I appreciated! 1e was my favorite edition, the PHB, and DMG in particular, offering so much random content, and charts, and options, and ideas. I still mine it today, and adapt it into my games. I'm running OSE Advanced, and pulling 1e stuff in to flesh things out where necessary. [/QUOTE]
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How about a little love for AD&D 1E
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