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How about a survey on the 3E halfling?
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<blockquote data-quote="MeepoTheMighty" data-source="post: 384123" data-attributes="member: 3216"><p><strong>Re: Re: Re: back to the subject at hand...</strong></p><p></p><p></p><p></p><p>Are there really any 1E players out there who don't already know the class selection restrictions by heart? I don't have a problem with the class selection restrictions, per se, but I think they're something that should be instituted by individual DMs on a campaign-by-campaign basis. If dwarves can be fighters, and dwarves can be clerics, and the majority of dwarves are lawful good - why can't dwarves be paladins? </p><p></p><p>Sure, if you as a DM didn't want it that way, you could come up with some arbitrary reasoning behind your decision. But to include such restrictions in the rules without any real justification is just silly.</p><p></p><p>And level limits were silly to begin with. Give me one logical reason why a race that lives for 300+ years would decide to stop adventuring at 9th level. </p><p></p><p>Their only purpose was to cripple the demihumans so that you didn't end up with an entire party of elves. Now, with the bonus feat and extra skill points, there's a real reason to play a human, and level limits aren't needed. I'd say that a majority of players in 3E play as humans anyways.</p><p></p><p>And for the record, I've never encountered a 1E or 2E DM who took those level limits seriously, and I've played under quite a few - yes, even members of the "old guard."</p></blockquote><p></p>
[QUOTE="MeepoTheMighty, post: 384123, member: 3216"] [b]Re: Re: Re: back to the subject at hand...[/b] Are there really any 1E players out there who don't already know the class selection restrictions by heart? I don't have a problem with the class selection restrictions, per se, but I think they're something that should be instituted by individual DMs on a campaign-by-campaign basis. If dwarves can be fighters, and dwarves can be clerics, and the majority of dwarves are lawful good - why can't dwarves be paladins? Sure, if you as a DM didn't want it that way, you could come up with some arbitrary reasoning behind your decision. But to include such restrictions in the rules without any real justification is just silly. And level limits were silly to begin with. Give me one logical reason why a race that lives for 300+ years would decide to stop adventuring at 9th level. Their only purpose was to cripple the demihumans so that you didn't end up with an entire party of elves. Now, with the bonus feat and extra skill points, there's a real reason to play a human, and level limits aren't needed. I'd say that a majority of players in 3E play as humans anyways. And for the record, I've never encountered a 1E or 2E DM who took those level limits seriously, and I've played under quite a few - yes, even members of the "old guard." [/QUOTE]
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