Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How about another Ranger varient?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thorvald Kviksverd" data-source="post: 80402" data-attributes="member: 1495"><p><strong>Hej Haggar!</strong></p><p></p><p>Here's a re-posting from about a year ago (I <em>still</em> think it's a pretty good approach <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )...</p><p></p><p>...Just where exactly would a first level ranger garner this extensive experience with respect to something as dangerous as say, a dragon? Yet if you wanted to maximze your effectiveness against them at later levels you would have to take them as a favored enemy at first level.</p><p></p><p>Now I know there are those who can justify having this experience early on, and like the idea of slowly building on this experience.</p><p></p><p>In deference to both camps I offer the following twist on your suggestion...</p><p><span style="color: red"></span></p><p><span style="color: red"><strong>Bonus Slots by Level</strong></span></p><p><span style="color: red"> <ul> <li data-xf-list-type="ul"> 1st: +1(new bonus slot)</li> <li data-xf-list-type="ul"> 5th: +1, +2(new bonus slot)</li> <li data-xf-list-type="ul"> 10th: +1, +2, +3(new bonus slot)...</li> </ul><p>Each time you gain a bonus slot you assign your favored enemies(the new one as well as any old ones you may have)to the slots in any manner you desire.</span></p><p><span style="color: red"></span></p><p><span style="color: red">The only restriction is that you may never assign an enemy to a lower bonus slot than it already occupies.</span></p><p><span style="color: red"></span></p><p>Example...</p><p></p><p><strong>1st:</strong> <span style="color: yellow">+1 vs goblins</span>(prior to beginning your adventuring career you amassed considerable experience tracking and fighting the goblins that plague your frontier community)</p><p></p><p><strong>5th:</strong> <span style="color: yellow">+1 vs goblins</span>(they haven't bothered you much lately), <span style="color: yellow">+2 vs giants</span>(but the ogres coming down from the mountains in unheard of numbers are another story).</p><p></p><p><strong>10th:</strong> <span style="color: yellow">+1 vs goblins</span>(not much chance to gather experience when they run in fear at the sight of you), <span style="color: yellow">+2 vs Dragons</span>(seems the ancient red wyrm that decided to take up residence is what was driving the Ogres down), <span style="color: yellow">+3 vs giants</span>(but you still had to battle through a hoard of ogres and a handful of hill giants to get to him).</p><p></p><p>Well, there you have it.</p><p></p><p>I think this system allows greater flexibility in developing your ranger and reflecting his adventuring career, while still keeping the overall bonuses the same.</p><p></p><p>And if someone prefers the old system? Well you can still model the old results with this one.</p></blockquote><p></p>
[QUOTE="Thorvald Kviksverd, post: 80402, member: 1495"] [b]Hej Haggar![/b] Here's a re-posting from about a year ago (I [i]still[/i] think it's a pretty good approach :) )... ...Just where exactly would a first level ranger garner this extensive experience with respect to something as dangerous as say, a dragon? Yet if you wanted to maximze your effectiveness against them at later levels you would have to take them as a favored enemy at first level. Now I know there are those who can justify having this experience early on, and like the idea of slowly building on this experience. In deference to both camps I offer the following twist on your suggestion... [color=red] [b]Bonus Slots by Level[/b] [list][*] 1st: +1(new bonus slot)[*] 5th: +1, +2(new bonus slot)[*] 10th: +1, +2, +3(new bonus slot)...[/list] Each time you gain a bonus slot you assign your favored enemies(the new one as well as any old ones you may have)to the slots in any manner you desire. The only restriction is that you may never assign an enemy to a lower bonus slot than it already occupies. [/color] Example... [b]1st:[/b] [color=yellow]+1 vs goblins[/color](prior to beginning your adventuring career you amassed considerable experience tracking and fighting the goblins that plague your frontier community) [b]5th:[/b] [color=yellow]+1 vs goblins[/color](they haven't bothered you much lately), [color=yellow]+2 vs giants[/color](but the ogres coming down from the mountains in unheard of numbers are another story). [b]10th:[/b] [color=yellow]+1 vs goblins[/color](not much chance to gather experience when they run in fear at the sight of you), [color=yellow]+2 vs Dragons[/color](seems the ancient red wyrm that decided to take up residence is what was driving the Ogres down), [color=yellow]+3 vs giants[/color](but you still had to battle through a hoard of ogres and a handful of hill giants to get to him). Well, there you have it. I think this system allows greater flexibility in developing your ranger and reflecting his adventuring career, while still keeping the overall bonuses the same. And if someone prefers the old system? Well you can still model the old results with this one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How about another Ranger varient?
Top