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Community
General Tabletop Discussion
*Dungeons & Dragons
How about bonus XP for art, journals etc?
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<blockquote data-quote="Blue" data-source="post: 7479547" data-attributes="member: 20564"><p>Very different things.</p><p></p><p>If I enhance what is being done at the session - say by drawing a character portrait or keeping a record so we can easily reference notes from earlier sessions, that's directly related to play. Or painting up minis because they are good at it.</p><p></p><p>Just like if the DM has a prop, say an aged scroll or partial "burnt" map. But in this case the person providing it is a player.</p><p></p><p>Pizza is a nice thing for the players that would be just as nice if we were playing poker. It has nothing to do with the game.</p><p></p><p>But here, if a table wanted to reward people for snacks, go ahead. I won't tell them they are wrong - it works for them.</p><p></p><p>And I think that's it - I have no problems with a table playing strictly in-game for XP only. I have no problems with giving it away for any reason. Or not giving it away, for those who want to reduce XP to slow levelling. When I give XP I'm somewhere in the middle - mostly milestone and RP, and don't think it's "BADWRONGFUN" to be any other way that works for your table.</p><p></p><p>But then again, I've been running my campaign XP-less for over four years, and I've come to realize that levels are just a pacing mechanism. XP gets treated as a reward because it's seen as the gatekeeper to getting new toys, but it's just a granular count leading to the threshold of the level. As long as it feels earned, and everyone sitting around the table is happy with the rate of advancement, it's all good.</p></blockquote><p></p>
[QUOTE="Blue, post: 7479547, member: 20564"] Very different things. If I enhance what is being done at the session - say by drawing a character portrait or keeping a record so we can easily reference notes from earlier sessions, that's directly related to play. Or painting up minis because they are good at it. Just like if the DM has a prop, say an aged scroll or partial "burnt" map. But in this case the person providing it is a player. Pizza is a nice thing for the players that would be just as nice if we were playing poker. It has nothing to do with the game. But here, if a table wanted to reward people for snacks, go ahead. I won't tell them they are wrong - it works for them. And I think that's it - I have no problems with a table playing strictly in-game for XP only. I have no problems with giving it away for any reason. Or not giving it away, for those who want to reduce XP to slow levelling. When I give XP I'm somewhere in the middle - mostly milestone and RP, and don't think it's "BADWRONGFUN" to be any other way that works for your table. But then again, I've been running my campaign XP-less for over four years, and I've come to realize that levels are just a pacing mechanism. XP gets treated as a reward because it's seen as the gatekeeper to getting new toys, but it's just a granular count leading to the threshold of the level. As long as it feels earned, and everyone sitting around the table is happy with the rate of advancement, it's all good. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
How about bonus XP for art, journals etc?
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