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General Tabletop Discussion
*Dungeons & Dragons
How about some more character traits?
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<blockquote data-quote="biotech66" data-source="post: 6090683" data-attributes="member: 60725"><p>Everyday is a new idea at<a href="http://www.throatpunchgames.com" target="_blank"> ThroatPunchGames!</a> I've been doing some thinking and the last few days have been traits. What do you guys think of these?</p><p></p><p>Warriors Honor-Trait-Whenever you encounter another warrior in piece time you want to challenge them to a nonlethal dual. The nature of the dual is a fight to first blood using nonlethal blows. If you Win the dual, you gain a +2 bonus to social checks with this character as you have proven yourself superior to them. If you fail, you gain a -2 penalty to social checks due to your overawe of the character. If the character will not dual you, you consider the person below you granting a +1 bonus in intimidate checks and a -1 penalty to diplomacy checks.</p><p> </p><p>Romantic Partner-talent-two characters are required to have this talent if any character takes this talent-while a character with this talent is attacking an enemy threatening another character with this talent, the attacking character gains a +1attack bonus and the DC of all spells and abilities increases by +1. If one character with this trait dies then all others in this talent group gain a -1 penalty to attacks until they gain one level.</p><p> </p><p>Dumb Luck-When you want to use a skill that you are untrained in, you may roll a d6. If you roll a 6, you are considered trained in the skill with the most number of ranks possible for your level. You may only gain the benefit of rolling a 6 once per day.</p><p>Obsessive Compulsive Fanaticism- Mental Trait-Your character is obsessed with a single interest. This can range from a love of Gothic architecture to goblin language verb conjugation. On any knowledge roll that is closely related to your interest, you gain a +5 bonus to the roll. However, whenever an object of your obsession is nearby and you are not actively working with or discussing it, you take a -2 penalty to all skill rolls.</p><p></p><p>Obsessive Compulsive Fanaticism- Mental Trait-Your character is obsessed with a single interest. This can range from a love of Gothic architecture to goblin language verb conjugation. On any knowledge roll that is closely related to your interest, you gain a +5 bonus to the roll. However, whenever an object of your obsession is nearby and you are not actively working with or discussing it, you take a -2 penalty to all skill rolls.</p></blockquote><p></p>
[QUOTE="biotech66, post: 6090683, member: 60725"] Everyday is a new idea at[URL="http://www.throatpunchgames.com"] ThroatPunchGames![/URL] I've been doing some thinking and the last few days have been traits. What do you guys think of these? Warriors Honor-Trait-Whenever you encounter another warrior in piece time you want to challenge them to a nonlethal dual. The nature of the dual is a fight to first blood using nonlethal blows. If you Win the dual, you gain a +2 bonus to social checks with this character as you have proven yourself superior to them. If you fail, you gain a -2 penalty to social checks due to your overawe of the character. If the character will not dual you, you consider the person below you granting a +1 bonus in intimidate checks and a -1 penalty to diplomacy checks. Romantic Partner-talent-two characters are required to have this talent if any character takes this talent-while a character with this talent is attacking an enemy threatening another character with this talent, the attacking character gains a +1attack bonus and the DC of all spells and abilities increases by +1. If one character with this trait dies then all others in this talent group gain a -1 penalty to attacks until they gain one level. Dumb Luck-When you want to use a skill that you are untrained in, you may roll a d6. If you roll a 6, you are considered trained in the skill with the most number of ranks possible for your level. You may only gain the benefit of rolling a 6 once per day. Obsessive Compulsive Fanaticism- Mental Trait-Your character is obsessed with a single interest. This can range from a love of Gothic architecture to goblin language verb conjugation. On any knowledge roll that is closely related to your interest, you gain a +5 bonus to the roll. However, whenever an object of your obsession is nearby and you are not actively working with or discussing it, you take a -2 penalty to all skill rolls. Obsessive Compulsive Fanaticism- Mental Trait-Your character is obsessed with a single interest. This can range from a love of Gothic architecture to goblin language verb conjugation. On any knowledge roll that is closely related to your interest, you gain a +5 bonus to the roll. However, whenever an object of your obsession is nearby and you are not actively working with or discussing it, you take a -2 penalty to all skill rolls. [/QUOTE]
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How about some more character traits?
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