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How about this for 5E Campaign Settings: "Classic Worlds of D&D"
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<blockquote data-quote="Quartz" data-source="post: 6233851" data-attributes="member: 40552"><p>For Greyhawk there's 40 years of lore to compile and winnow from all the modules, Gary's notes, Dragon articles, Dungeon adventures, and online stuff. I disagree with going right back to pre-Wars. I think advancing the timeline (but not the technology) considerably is the way to go. That way you could have tieflings as humans tainted by the ancient empires of Iuz and Ivid, Eladrin as elves returning from the Lendore Isles, Dragonborn as from the Chinese-analog empire to the west contesting with the Flanaess over the recovering Sea of Dust, and so on. Advancing the time considerably gives a clear gap between the old and the new.</p><p></p><p>As for Dragonlance, I found the times between the founding of the Knights of Solamnia and the Cataclysm most appealing from a play POV.</p></blockquote><p></p>
[QUOTE="Quartz, post: 6233851, member: 40552"] For Greyhawk there's 40 years of lore to compile and winnow from all the modules, Gary's notes, Dragon articles, Dungeon adventures, and online stuff. I disagree with going right back to pre-Wars. I think advancing the timeline (but not the technology) considerably is the way to go. That way you could have tieflings as humans tainted by the ancient empires of Iuz and Ivid, Eladrin as elves returning from the Lendore Isles, Dragonborn as from the Chinese-analog empire to the west contesting with the Flanaess over the recovering Sea of Dust, and so on. Advancing the time considerably gives a clear gap between the old and the new. As for Dragonlance, I found the times between the founding of the Knights of Solamnia and the Cataclysm most appealing from a play POV. [/QUOTE]
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Community
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How about this for 5E Campaign Settings: "Classic Worlds of D&D"
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