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How about this for 5E Campaign Settings: "Classic Worlds of D&D"
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<blockquote data-quote="Nellisir" data-source="post: 6234068" data-attributes="member: 70"><p>Well, the <em>From the Ashes</em> was an enhancement of the gold box (if you read through, you'll find many of the entries are the same, but with additional material), and the <em>Greyhawk Gazetteer</em> was an expansion of that (ditto). So what you're proposing is still a rewrite of the <em>Gazetteer</em>.</p><p></p><p></p><p><em>The Adventure Begins</em> and the <em>Greyhawk Player's Guide</em> does exactly that. Should WotC bundle those and the Star Cairns adventures into one hardbound? (The Adventure Begins, btw, repeats a lot of material from the <em>City of Greyhawk </em>boxed set, which is pre-Wars and set in 576 CY).</p><p></p><p>Here's the thing: I still don't see where you're really adding material value* by turning back the timeline. The Greyhawk Gazetteer <em>has</em> details - it's a 192 page book. You're simultaneously proposing to strip it down ("take the basic content") and fluff it up ("fill in more details"). In the end, you'll be right back where you started. Most of the information in the Gazetteer is relevant to either era, so why eliminate it.</p><p></p><p></p><p>*You might be adding a sort of karmic value among people who reject the Greyhawk Wars, but you're losing the same among people who accept it.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6234068, member: 70"] Well, the [I]From the Ashes[/I] was an enhancement of the gold box (if you read through, you'll find many of the entries are the same, but with additional material), and the [I]Greyhawk Gazetteer[/I] was an expansion of that (ditto). So what you're proposing is still a rewrite of the [I]Gazetteer[/I]. [I]The Adventure Begins[/I] and the [I]Greyhawk Player's Guide[/I] does exactly that. Should WotC bundle those and the Star Cairns adventures into one hardbound? (The Adventure Begins, btw, repeats a lot of material from the [I]City of Greyhawk [/I]boxed set, which is pre-Wars and set in 576 CY). Here's the thing: I still don't see where you're really adding material value* by turning back the timeline. The Greyhawk Gazetteer [I]has[/I] details - it's a 192 page book. You're simultaneously proposing to strip it down ("take the basic content") and fluff it up ("fill in more details"). In the end, you'll be right back where you started. Most of the information in the Gazetteer is relevant to either era, so why eliminate it. *You might be adding a sort of karmic value among people who reject the Greyhawk Wars, but you're losing the same among people who accept it. [/QUOTE]
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How about this for 5E Campaign Settings: "Classic Worlds of D&D"
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