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how about this mana point version?
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<blockquote data-quote="evilbob" data-source="post: 3400818" data-attributes="member: 9789"><p>lol</p><p></p><p>First, I'm going to show you my math.</p><p>[code]</p><p>level Ex. 2 Ex. 4 Ex 4.1 Ex 4.2 Ex 4.3 Ex 4.4</p><p>0 ? ? ? ? ? 1</p><p>1 1 1 1 1/5 1 2</p><p>2 2 3 3 1 2 3</p><p>3 4 7 7 2 3 5</p><p>4 7 14 15 3 5 8</p><p>5 11 25 25 5 8 12</p><p>6 16 41 40 8 12 18</p><p>7 22 63 60 12 18 26</p><p>8 29 92 90 18 26 36*</p><p>9 37 129 130 26 36* 49*</p><p></p><p>10 46 175 175 35 49*</p><p>11 56 231 230 46</p><p></p><p>Ex 4.2 = 1, 1, 2, 3, 4, 6, 8, 9, 11</p><p></p><p>level Ex. 3 Ex. 5 Ex 5.1 Ex 5.2</p><p>0 ? ? ? ?</p><p>1 1 1 1 1/5</p><p>2 3 4 5 1</p><p>3 6 10 10 2</p><p>4 10 20 20 4</p><p>5 15 35 35 7</p><p>6 21 56 55 11</p><p>7 28 84 85 17</p><p>8 36 120 120 24</p><p>9 45 165 165 33</p><p></p><p>10 55 220 220 44</p><p>11 66 286 285 57</p><p></p><p>Ex 5.2 = 1, 2, 3, 4, 6, 7, 9, 11, 13</p><p></p><p>level Ex 5.2 Ex 5.3 Ex 5.4</p><p>0 1 1 ?</p><p>1 2 2 1/2</p><p>2 4 5 1</p><p>3 7 10 2</p><p>4 11 15 3</p><p>5 17 20 4</p><p>6 24 25 5</p><p>7 33 35 7</p><p>8 44 45 9</p><p>9 57 60 12</p><p>[/code]</p><p></p><p>If it doesn't make sense, that's ok! I don't even know what it all means any more. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Next, I'm going to tell you that I've discovered an interesting paradox: the faster the numbers get "big," the "bigger" the lower numbers get. Meaning, even if your 9th level spell is worth a gajillion points, if your 6th level spell is worth half a gajillion, it's still not a good system and you've just wasted like an hour of your life. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But seriously, the closest I've come to a sequence I liked is 4.1 or maybe 4.2. The reason is because the other numbers get too big too quick and then even if you have a very high last number, you're still shooting around two 6ths and a 3rd and a 1st for a 9th.</p><p></p><p></p><p>Now then.</p><p></p><p>The Fibonacci suggestion is one of the math terms I was trying to remember - and a damn good sequence! As-is you get four 6ths and a 2nd for one 9th, which is the best ratio that I've seen. If you lower all values by 1 notch, you (take care of the zero-level spell problem and) get:</p><p>[code]</p><p>Level Cost Rounded</p><p> 0 1 1</p><p> 1 2 2</p><p> 2 3 3</p><p> 3 5 5</p><p> 4 8 10</p><p> 5 13 15</p><p> 6 21 20 25*</p><p> 7 34 35 40*</p><p> 8 55 55 65*</p><p> 9 89 90 105*</p><p>[/code]</p><p>Which gives four 6ths and a 3rd for one 9th, which is just as good. And basically either way is looking completely superior to all the crap I managed to do above. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>However, it's looking kinda complicated, so I tried rounding everything above. You lose a little in the middle, but it's otherwise pretty similar in my opinion. Plus the math is easier, I think. The *'d numbers are what you'd get with changing only the 8 to a 10 in the sequence. This is a slightly greater progression, because one 9th worth four 6ths and one 4th. Another way to look at it is one 9th is worth ten 4ths and one 3rd (as opposed to nine 4ths, or even eleven 4ths as originally done).</p><p></p><p>Hmm... The main question I keep wondering is: how much -is- a 9th worth?</p></blockquote><p></p>
[QUOTE="evilbob, post: 3400818, member: 9789"] lol First, I'm going to show you my math. [code] level Ex. 2 Ex. 4 Ex 4.1 Ex 4.2 Ex 4.3 Ex 4.4 0 ? ? ? ? ? 1 1 1 1 1 1/5 1 2 2 2 3 3 1 2 3 3 4 7 7 2 3 5 4 7 14 15 3 5 8 5 11 25 25 5 8 12 6 16 41 40 8 12 18 7 22 63 60 12 18 26 8 29 92 90 18 26 36* 9 37 129 130 26 36* 49* 10 46 175 175 35 49* 11 56 231 230 46 Ex 4.2 = 1, 1, 2, 3, 4, 6, 8, 9, 11 level Ex. 3 Ex. 5 Ex 5.1 Ex 5.2 0 ? ? ? ? 1 1 1 1 1/5 2 3 4 5 1 3 6 10 10 2 4 10 20 20 4 5 15 35 35 7 6 21 56 55 11 7 28 84 85 17 8 36 120 120 24 9 45 165 165 33 10 55 220 220 44 11 66 286 285 57 Ex 5.2 = 1, 2, 3, 4, 6, 7, 9, 11, 13 level Ex 5.2 Ex 5.3 Ex 5.4 0 1 1 ? 1 2 2 1/2 2 4 5 1 3 7 10 2 4 11 15 3 5 17 20 4 6 24 25 5 7 33 35 7 8 44 45 9 9 57 60 12 [/code] If it doesn't make sense, that's ok! I don't even know what it all means any more. :) Next, I'm going to tell you that I've discovered an interesting paradox: the faster the numbers get "big," the "bigger" the lower numbers get. Meaning, even if your 9th level spell is worth a gajillion points, if your 6th level spell is worth half a gajillion, it's still not a good system and you've just wasted like an hour of your life. :) But seriously, the closest I've come to a sequence I liked is 4.1 or maybe 4.2. The reason is because the other numbers get too big too quick and then even if you have a very high last number, you're still shooting around two 6ths and a 3rd and a 1st for a 9th. Now then. The Fibonacci suggestion is one of the math terms I was trying to remember - and a damn good sequence! As-is you get four 6ths and a 2nd for one 9th, which is the best ratio that I've seen. If you lower all values by 1 notch, you (take care of the zero-level spell problem and) get: [code] Level Cost Rounded 0 1 1 1 2 2 2 3 3 3 5 5 4 8 10 5 13 15 6 21 20 25* 7 34 35 40* 8 55 55 65* 9 89 90 105* [/code] Which gives four 6ths and a 3rd for one 9th, which is just as good. And basically either way is looking completely superior to all the crap I managed to do above. :) However, it's looking kinda complicated, so I tried rounding everything above. You lose a little in the middle, but it's otherwise pretty similar in my opinion. Plus the math is easier, I think. The *'d numbers are what you'd get with changing only the 8 to a 10 in the sequence. This is a slightly greater progression, because one 9th worth four 6ths and one 4th. Another way to look at it is one 9th is worth ten 4ths and one 3rd (as opposed to nine 4ths, or even eleven 4ths as originally done). Hmm... The main question I keep wondering is: how much -is- a 9th worth? [/QUOTE]
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how about this mana point version?
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