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How about your OWN "Dragon" Mag?
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<blockquote data-quote="steeldragons" data-source="post: 5449504" data-attributes="member: 92511"><p>Lord Zack, Ydars, & MJH: Thanks a lot! Your contributions would be most welcome.</p><p></p><p>As to the trials of print media in this electronic age, I am quite familiar and have no delusions of start up costs...That is after all, hopefully, what advertising is for. I have no delusions of becoming a publishing powerhouse in such a niche market. More a "labor of love"...a "by the community for the community" type of thing.</p><p></p><p>I also have no delusions that limiting the amount (if any) I would be able or willing to pay for art and writing submissions would obviously limit the quality and quantity of submissions to come in...but that's all stuff to work out in the coming weeks/months.</p><p></p><p>Nor do I have delusions (based on my own experiences) about the (sometime) difficulty of getting contributors to meet deadlines. haha. There's always the "post to the website" for those that don't make the cut.</p><p></p><p>This was just something, as I said, that crossed my mind from reading about people's love of Dragon/Dungeon...and many people's deep respect and interest of KQ. And I thought...since everyone seems to like them so much...why <em>not</em> have another one?</p><p></p><p>"The more the merrier", as Lord Zack said, is kind of my thinking here. We have such a plethora of material of all kinds that appears in these (and other sites') forums that it seems there's plenty of interesting things to print to go around.</p><p></p><p>Also, from a "branding/marketing" perspective, why wouldn't WotC or Goodman Games or Paizo, etc...etc... <em>want</em> to advertise in as many (reasonably priced <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) places as possible?</p><p></p><p>Though, again, from my experience in print publishing, editing and layout, I know getting (and keeping) advertisers is an ongoing uphill battle that requires, more than anything else "time" to build relationships and trust and a commitment to providing the best material/product one can.</p><p></p><p>That said, since I barely slept last night with this kicking around my brain, I'm thinking something like a modest start...48pp maybe? Of which, from what I understand, I'd need approximately 1/3 to 1/2 to be advertising to sustain itself. Figure 4pp of cover, masthead, editor's letter, and "letters" section, that's another 6-8pp or so.</p><p></p><p>So, figure 20-22pp of content. If I set column length to be 1/2 to 2 pages (maybe 3 or 4 for a "feature" or 2 per issue) that's a good amount of material in a single issue. </p><p></p><p>KQ has the right idea...a quarterly mag. seems to be the way to go, especially with undertaken the editing and layout (possibly a lot of art, too) almost entirely by myself. </p><p></p><p>So far, for organization, I've thought of having the occasional "seasonly themed" issue, breaking sections of the mag up by systems: a 4e section/column, a 3x section/column, a retro-clone section/column, with the "new" races/classes/worlds sprinkled throughout as features. A short story or two...couple of cartoons, maybe a crossword? Maybe a 'Best X" contest column every so often.</p><p></p><p>I would really like to get a mini-adventure (or possibly repeat setting/ongoing campaign) per issue. Something easily incorporated in most settings...written as "system neutral" as possible.</p><p> </p><p>How's that sound to people (particularly the writers/willing contributors out there?)? Too much? Too little? Something else that would be a "must" or "selling point" to you picking up such a publication?</p><p></p><p>I'm totally brainstorming here, so all suggestions/comments are welcome.</p><p></p><p>Thanks all.</p><p>--Steel Dragons</p><p>PS: <em>"Bladethrust"</em> huh?...hmmm. I'll put a pin in that. Let's see what else people can come up with. Hell, maybe even make naming the mag a contest of it's own!</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5449504, member: 92511"] Lord Zack, Ydars, & MJH: Thanks a lot! Your contributions would be most welcome. As to the trials of print media in this electronic age, I am quite familiar and have no delusions of start up costs...That is after all, hopefully, what advertising is for. I have no delusions of becoming a publishing powerhouse in such a niche market. More a "labor of love"...a "by the community for the community" type of thing. I also have no delusions that limiting the amount (if any) I would be able or willing to pay for art and writing submissions would obviously limit the quality and quantity of submissions to come in...but that's all stuff to work out in the coming weeks/months. Nor do I have delusions (based on my own experiences) about the (sometime) difficulty of getting contributors to meet deadlines. haha. There's always the "post to the website" for those that don't make the cut. This was just something, as I said, that crossed my mind from reading about people's love of Dragon/Dungeon...and many people's deep respect and interest of KQ. And I thought...since everyone seems to like them so much...why [I]not[/I] have another one? "The more the merrier", as Lord Zack said, is kind of my thinking here. We have such a plethora of material of all kinds that appears in these (and other sites') forums that it seems there's plenty of interesting things to print to go around. Also, from a "branding/marketing" perspective, why wouldn't WotC or Goodman Games or Paizo, etc...etc... [I]want[/I] to advertise in as many (reasonably priced ;) ) places as possible? Though, again, from my experience in print publishing, editing and layout, I know getting (and keeping) advertisers is an ongoing uphill battle that requires, more than anything else "time" to build relationships and trust and a commitment to providing the best material/product one can. That said, since I barely slept last night with this kicking around my brain, I'm thinking something like a modest start...48pp maybe? Of which, from what I understand, I'd need approximately 1/3 to 1/2 to be advertising to sustain itself. Figure 4pp of cover, masthead, editor's letter, and "letters" section, that's another 6-8pp or so. So, figure 20-22pp of content. If I set column length to be 1/2 to 2 pages (maybe 3 or 4 for a "feature" or 2 per issue) that's a good amount of material in a single issue. KQ has the right idea...a quarterly mag. seems to be the way to go, especially with undertaken the editing and layout (possibly a lot of art, too) almost entirely by myself. So far, for organization, I've thought of having the occasional "seasonly themed" issue, breaking sections of the mag up by systems: a 4e section/column, a 3x section/column, a retro-clone section/column, with the "new" races/classes/worlds sprinkled throughout as features. A short story or two...couple of cartoons, maybe a crossword? Maybe a 'Best X" contest column every so often. I would really like to get a mini-adventure (or possibly repeat setting/ongoing campaign) per issue. Something easily incorporated in most settings...written as "system neutral" as possible. How's that sound to people (particularly the writers/willing contributors out there?)? Too much? Too little? Something else that would be a "must" or "selling point" to you picking up such a publication? I'm totally brainstorming here, so all suggestions/comments are welcome. Thanks all. --Steel Dragons PS: [I]"Bladethrust"[/I] huh?...hmmm. I'll put a pin in that. Let's see what else people can come up with. Hell, maybe even make naming the mag a contest of it's own! [/QUOTE]
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