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How Accommodating to Player Preferences Should the GM Be?
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<blockquote data-quote="Umbran" data-source="post: 9387779" data-attributes="member: 177"><p>So, a few thoughts:</p><p></p><p>First off, play has not begun, so this is a <em>potential</em> player. I feel the GM has more responsibilities to players once play has begun. Prior to that, how accommodating the GM should be is mostly a question of how much they want this player at the table.</p><p></p><p>This campaign doesn't sound like it is particularly heavy on interaction with <em>the society</em> of the setting. It sounds more like mega-dungeon/ruin crawling. If that's true, then socially, nobody's going to care much if the character is a big old weirdo from another planet.</p><p></p><p>I would want to know why the player wants this non-standard character., and check whether the game I'm planning will get them what they think this non-standard character will bring.</p><p></p><p>If <em>everyone</em> wants to play big old weirdos from another planet... maybe I would adjust my plans to accommodate a "big old weirdos from another planet" game. Like, they are exploring the ruins to find artifacts that make portals to get them home, or something.</p></blockquote><p></p>
[QUOTE="Umbran, post: 9387779, member: 177"] So, a few thoughts: First off, play has not begun, so this is a [I]potential[/I] player. I feel the GM has more responsibilities to players once play has begun. Prior to that, how accommodating the GM should be is mostly a question of how much they want this player at the table. This campaign doesn't sound like it is particularly heavy on interaction with [I]the society[/I] of the setting. It sounds more like mega-dungeon/ruin crawling. If that's true, then socially, nobody's going to care much if the character is a big old weirdo from another planet. I would want to know why the player wants this non-standard character., and check whether the game I'm planning will get them what they think this non-standard character will bring. If [I]everyone[/I] wants to play big old weirdos from another planet... maybe I would adjust my plans to accommodate a "big old weirdos from another planet" game. Like, they are exploring the ruins to find artifacts that make portals to get them home, or something. [/QUOTE]
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