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General Tabletop Discussion
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How Accommodating to Player Preferences Should the GM Be?
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<blockquote data-quote="Guest 6801718" data-source="post: 9387979"><p>I never said anything about addressing any specific problems. I just suggested that if a player comes to you with something, talk to them and explore it. No one is trying to take your games away from you. </p><p></p><p>Hey, if your group works that's great. Having a regular game group is difficult no matter what. If your players have fun, awesome! I just find it strange that the suggestion you talk to your players and see what they want was such an offensive idea for you. If you like being the guy in the big chair, that's great. Some people love to run more than play. I used to run games in the same way. I did everything and people came to "my" game. Now I do it differently and my games are better. My players are more engaged. There is less work for me. Everyone wins. You can actually try something different and learn from it. It won't even hurt to try. Worse that happens is that you don't like it and go back to the way things were.</p></blockquote><p></p>
[QUOTE="Guest 6801718, post: 9387979"] I never said anything about addressing any specific problems. I just suggested that if a player comes to you with something, talk to them and explore it. No one is trying to take your games away from you. Hey, if your group works that's great. Having a regular game group is difficult no matter what. If your players have fun, awesome! I just find it strange that the suggestion you talk to your players and see what they want was such an offensive idea for you. If you like being the guy in the big chair, that's great. Some people love to run more than play. I used to run games in the same way. I did everything and people came to "my" game. Now I do it differently and my games are better. My players are more engaged. There is less work for me. Everyone wins. You can actually try something different and learn from it. It won't even hurt to try. Worse that happens is that you don't like it and go back to the way things were. [/QUOTE]
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How Accommodating to Player Preferences Should the GM Be?
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